[Bug 48057] New: Application binds to same port multiple times from wine 4.18 works fine on 4.17
https://bugs.winehq.org/show_bug.cgi?id=48057 Bug ID: 48057 Summary: Application binds to same port multiple times from wine 4.18 works fine on 4.17 Product: Wine-staging Version: 4.19 Hardware: x86 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs(a)winehq.org Reporter: richard.it(a)outlook.com CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com Distribution: --- Created attachment 65601 --> https://bugs.winehq.org/attachment.cgi?id=65601 Netstat Output With Application running on 4.18 Game server FLServer.exe appears to bind to the same port multiple times from wine 4.18 making the application unable to communicate on the network. Wine 4.17 works correctly. Winetricks mfc42 required to get FLServer.exe to run. Winetricks directplay for network. Run FLServer.exe but unable to connect to it. Steps to Reproduce: 1. Install game with FLServer.exe 2. winetricks mfc42 directplay -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=48057 --- Comment #1 from Richard M <richard.it(a)outlook.com> --- Created attachment 65602 --> https://bugs.winehq.org/attachment.cgi?id=65602 Netstat Output With Application running on 4.17 -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=48057 --- Comment #2 from Richard M <richard.it(a)outlook.com> --- Created attachment 65603 --> https://bugs.winehq.org/attachment.cgi?id=65603 Wine 4.17 Output from Commandline -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=48057 --- Comment #3 from Richard M <richard.it(a)outlook.com> --- Created attachment 65604 --> https://bugs.winehq.org/attachment.cgi?id=65604 Wine 4.18 Output from Commandline -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=48057 Richard M <richard.it(a)outlook.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Distribution|--- |Fedora -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=48057 Michael Cronenworth <mike(a)cchtml.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |mike(a)cchtml.com -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=48057 --- Comment #4 from Zebediah Figura <z.figura12(a)gmail.com> --- Is the regression also reproducible with upstream (non-Staging) Wine 4.17 and 4.18? -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=48057 Richard M <richard.it(a)outlook.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Resolution|--- |NOTOURBUG Status|UNCONFIRMED |RESOLVED --- Comment #5 from Richard M <richard.it(a)outlook.com> --- Upon further investigation I have found that the multiple binds are due to IPv6. I get a bind for every IPv6 address on my system. This does not happen with 4.17, I never connected with IPv6 and the game never tried to connect via IPv6 so it may not have worked therefore not causing me any issues. As for the multiple IPv4 binds these are binds per interface and don't appear to affect operation. In 4.18 onwards I get multiple IPv6 binds. If I turn off IPv6 FLServer.exe works again. As the game does not support IPv6 properly, I’m marking this as resolved as this is due to the application limitations not wine. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=48057 Zebediah Figura <z.figura12(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED --- Comment #6 from Zebediah Figura <z.figura12(a)gmail.com> --- Closing. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
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