[Bug 3918] Far Cry Demo: textures screwed up (opengl)
30 Apr
2007
30 Apr
'07
6:55 a.m.
http://bugs.winehq.org/show_bug.cgi?id=3918 ------- Additional Comments From killertux(a)suomi24.fi 2007-30-04 01:55 ------- only partly fixed... still happends if setting [HKEY_CURRENT_USER\Software\Wine\Direct3D] "PixelShaderMode"="enabled" AND if chanhing resolution using xrand to match game window size(starts always on window) size BEFORE(intro, main menu or compaing menu) gameplay starts. but if not doing those two things it does not happen.(rendering must be still set on OpenGL) -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug, or are watching the assignee.
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