[Bug 10070] New: Half Life 2 crashes when entering the tunnel at the beginning of black messa east
http://bugs.winehq.org/show_bug.cgi?id=10070 Summary: Half Life 2 crashes when entering the tunnel at the beginning of black messa east Product: Wine Version: 0.9.47. Platform: PC-x86-64 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: wine-directx-d3d AssignedTo: wine-bugs(a)winehq.org ReportedBy: abc.mikey(a)googlemail.com Created an attachment (id=8626) --> (http://bugs.winehq.org/attachment.cgi?id=8626) The output from wine Half Life 2 will always crash when entering the tunnel at the beginning of black messa east (just after leaving water section). There is no obvious reasons for a crash. This is only a problem as of wine 0.9.47. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=10070 --- Comment #1 from mikey <abc.mikey(a)googlemail.com> 2007-10-17 06:08:01 --- I've just switched back to 0.9.46 to play through this section and found that it stops just before you are scanned - in which there is a red lazer scaning lighting effect - so this could be a resurrection of the issue I was having with red lighting effects prior to version 0.9.46. See bug 9751 -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=10070 Karl <noboundaries_au(a)hotmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |noboundaries_au(a)hotmail.com --- Comment #2 from Karl <noboundaries_au(a)hotmail.com> 2007-10-17 07:56:36 --- I think this is a larger issue, especially due to the feedback from the comments section on halflife 2 Ive tested 4 levels so far First wont load. Last wont load (not credits). Water canals do load. Black Mesa East does load but crashed at tunnel. This is only a 0.9.47 phenomenon, I completely finished the game on 0.9.46, I was goin back to play it on 'Hard' when i discovered this problem. Its has nothing to do with difficulty setting either. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=10070 Vitaliy Margolen <vitaliy(a)kievinfo.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution| |DUPLICATE --- Comment #3 from Vitaliy Margolen <vitaliy(a)kievinfo.com> 2007-10-17 08:04:57 --- Then this is a duplicate. The backtrace doesn't really tell the whole story - it's a crash in dbghlp while creating a minidump. *** This bug has been marked as a duplicate of bug 9878 *** -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=10070 Austin English <austinenglish(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED --- Comment #4 from Austin English <austinenglish(a)gmail.com> 2008-10-29 14:17:49 --- Closing abandoned. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
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