[Bug 2398] OpenGL is only used on top level windows so child windows get overdrawn
12 Apr
2007
12 Apr
'07
12:15 p.m.
http://bugs.winehq.org/show_bug.cgi?id=2398 ------- Additional Comments From thunderbird2k(a)gmx.net 2007-12-04 12:15 ------- First of all are you sure that the Warcraft editor is using OpenGL for graphics and not Direct3D? I ask this because this patch only helps in case of OpenGL. The plan is to move Direct3D over to the win32 opengl code when opengl32 is stable. When that's the case it can help Direct3D too but not right now. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are on the CC list for the bug, or are watching someone who is.
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