[Bug 30267] New: Star Trek DS9 Dominon Wars - Main menu graphics problem
http://bugs.winehq.org/show_bug.cgi?id=30267 Bug #: 30267 Summary: Star Trek DS9 Dominon Wars - Main menu graphics problem Product: Wine Version: 1.5.0 Platform: x86 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs(a)winehq.org ReportedBy: maquis196(a)yahoo.co.uk Classification: Unclassified Created attachment 39538 --> http://bugs.winehq.org/attachment.cgi?id=39538 Main menu screenshot Game starts but main menu is like someone smeared it sideways. Will attach screenshot. +all log available @ http://daystrom.maquis196.net/ds9dw.log.bz2 -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=30267 Christopher May <maquis196(a)yahoo.co.uk> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |maquis196(a)yahoo.co.uk -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=30267 --- Comment #1 from Austin English <austinenglish(a)gmail.com> --- This is your friendly reminder that there has been no bug activity for 2 years. Is this still an issue in current (1.7.16 or newer) wine? -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=30267 Austin English <austinenglish(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution|--- |ABANDONED --- Comment #2 from Austin English <austinenglish(a)gmail.com> --- (In reply to Austin English from comment #1)
This is your friendly reminder that there has been no bug activity for 2 years. Is this still an issue in current (1.7.16 or newer) wine?
Abandoned. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=30267 Austin English <austinenglish(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED --- Comment #3 from Austin English <austinenglish(a)gmail.com> --- Closing. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=30267 Christopher May-Townsend <chris(a)maytownsend.co.uk> changed: What |Removed |Added ---------------------------------------------------------------------------- Resolution|ABANDONED |--- Status|CLOSED |UNCONFIRMED --- Comment #4 from Christopher May-Townsend <chris(a)maytownsend.co.uk> --- sorry, didnt see the emails about this, reopening due to this still being an issue in 5.10 vanilla. will attach +all to ticket. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=30267 --- Comment #5 from Christopher May-Townsend <chris(a)maytownsend.co.uk> --- Created attachment 67387 --> https://bugs.winehq.org/attachment.cgi?id=67387 ds9 dominion wars +all debug -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=30267 --- Comment #6 from Christopher May-Townsend <chris(a)maytownsend.co.uk> --- the workaround is on http://jiridvorak.webpark.cz/dw/. If ddraw.dll is replaced with ddra2.dll, the game works in a 800x600 virtual desktop quite nicely. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=30267 Alex Henrie <alexhenrie24@gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |alexhenrie24@gmail.com --- Comment #7 from Alex Henrie <alexhenrie24@gmail.com> --- Created attachment 80420 --> http://bugs.winehq.org/attachment.cgi?id=80420 Hack to hide 32-bit color modes I've confirmed that the bug is still present on Wine 11.2. The ddraw wrapper that Christopher mentioned as a workaround has moved to http://www.jiri-dvorak.net/dw/index.html The wrapper was custom-made specifically for running Dominion Wars on modern hardware. This bug is the first problem that it addresses:
Game happily selects 32 bit color mode even if can not handle it properly. This shows as graphical corruption once the intro videos end. Videos themselves are handled by Bink library and work fine. The wrapper hides display modes which do not have 16bit color depth.
The attached hack "fixes" it in Wine in the same way that the ddraw wrapper fixes it, but hiding 32-bit modes is obviously wrong and will break other games. Since the same bug happens on Windows, I don't think there's anything we can do in Wine to make it better. The same workarounds that are required to make the game run on Windows are also required on Wine. And if you can get Linux running on hardware from the 90's, the game would run slowly but render just as well on Wine as it would on Windows on the same hardware. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=30267 --- Comment #8 from Alex Henrie <alexhenrie24@gmail.com> --- Actually, I'm not sure that the hack I attached fixes the problem in all cases. The ddraw wrapper hides all modes with more than 16 bits per pixel, and it might indeed be necessary to hide 24-bit modes as well as 32-bit modes, but I can't test that because I don't get any 24-bit modes enumerated in ddraw7_EnumDisplayModes even if I run `Xephyr :1 -ac -screen 800x600x24` and start Dominion Wars with WINEDEBUG=+ddraw and DISPLAY=:1. Something in my hardware or software stack must not support 24-bit color. Regardless, the hack shows where the problem lies. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=30267 Alex Henrie <alexhenrie24@gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution|--- |INVALID --- Comment #9 from Alex Henrie <alexhenrie24@gmail.com> --- Resolving as invalid because Wine's behavior matches Windows's. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=30267 Gijs Vermeulen <gijsvrm@gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED --- Comment #10 from Gijs Vermeulen <gijsvrm@gmail.com> --- Closing INVALID. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
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