[Bug 41745] New: Killing Floor 2: Missing text
https://bugs.winehq.org/show_bug.cgi?id=41745 Bug ID: 41745 Summary: Killing Floor 2: Missing text Product: Wine Version: 1.9.23 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: major Priority: P2 Component: directx-d3dx11 Assignee: wine-bugs(a)winehq.org Reporter: roman(a)hargrave.info Distribution: --- Killing Floor 2 is now _functioning_ in that it is /navigable/ by human. That being said, currently text is missing in all manner of locations, and this is possibly related to the following FIXME's in d3d11_immediate_context_OMSetBlendState fixme:d3d11:d3d11_immediate_context_OMSetBlendState Per-rendertarget blend not implemented. fixme:d3d11:d3d11_immediate_context_OMSetBlendState Color mask > 3 not implemented. fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 0.00000000e+00}. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41745 Nikolay Sivov <bunglehead(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Component|directx-d3dx11 |-unknown Severity|major |normal -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41745 --- Comment #1 from roman(a)hargrave.info <roman(a)hargrave.info> --- Addend: these notes are also printed on each frame during gameplay. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41745 acescopezz(a)gmail.com changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |acescopezz(a)gmail.com -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41745 Adam Bolte <abolte(a)systemsaviour.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |abolte(a)systemsaviour.com --- Comment #2 from Adam Bolte <abolte(a)systemsaviour.com> --- All text in KF2 is now rendered correctly. Previously the text of many menu options were not visible, but I am unable to reproduce that now. For reference, tested using Wine 2.6 using a Fury X, Mesa 17.0.1 and the HCU/Software/Wine/Direct3D/MaxVersionGL REG_DWORD 0x00040005 (242149) registry key set (as indicated over at https://www.winehq.org/wwn/404#Direct3D%2011%20development). The game was launched using the -dx10 game launch option. I tried setting the graphics options to Low, Medium, High and Ultra, and each of these rendered all in-game text fine. I even tried playing the game at Low and Ultra details, and completed a Normal length solo survival match on each. I briefly saw slight graphical corruption on one of the enemies at one point - everything else ran flawlessly. Frame rate was a little low for my liking, but quite playable. The Steam overlay wouldn't show for some reason so am not sure what FPS I was getting, but it felt around 25-30 at Ultra detail (at 2560x1440). Without the -dx10 option, in game graphics are very corrupted making the game unplayable, but even then the menus and menu text is all rendered correctly. I believe this bug has been fixed and can be closed. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41745 roman(a)hargrave.info <roman(a)hargrave.info> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution|--- |FIXED --- Comment #3 from roman(a)hargrave.info <roman(a)hargrave.info> --- A/O (probably prior to) 2.9 the issue is no longer reproducible in any configuration using the Staging branch, and probably mainline. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41745 roman(a)hargrave.info <roman(a)hargrave.info> changed: What |Removed |Added ---------------------------------------------------------------------------- Resolution|FIXED |WORKSFORME --- Comment #4 from roman(a)hargrave.info <roman(a)hargrave.info> --- Changing to WFM - it seems more appropriate since I'm the only observer so far. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41745 Austin English <austinenglish(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED --- Comment #5 from Austin English <austinenglish(a)gmail.com> --- Closing. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41745 --- Comment #6 from Ken Sharp <imwellcushtymelike(a)gmail.com> --- (In reply to roman(a)hargrave.info from comment #3)
probably mainline.
Testing is the only way to find out. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
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