[Bug 10435] New: Portal 1.0: Portals don't always appear correctly ( clipping plane / frustum not being respected?)
http://bugs.winehq.org/show_bug.cgi?id=10435 Summary: Portal 1.0: Portals don't always appear correctly (clipping plane / frustum not being respected?) Product: Wine Version: 0.9.49. Platform: PC OS/Version: Linux Status: UNCONFIRMED Severity: minor Priority: P2 Component: wine-directx-d3d AssignedTo: wine-bugs(a)winehq.org ReportedBy: chrislord.net(a)gmail.com Often in Portal, instead of seeing through a pair of portals, you end up seeing what's behind the destination portal - but this depends on the viewing angle and distance. It would appear that the clipping plane/frustum (whatever) when the portal is rendered is modified with respect to the player's position in Portal; or perhaps it *isn't* modified and is instead rendered with the same clipping frustum as the main viewpoint. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=10435 Luke Bratch <l_bratch(a)yahoo.co.uk> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |l_bratch(a)yahoo.co.uk --- Comment #1 from Luke Bratch <l_bratch(a)yahoo.co.uk> 2007-11-12 18:27:17 --- Confirming that I see this too, although I was never sure if this was a Wine thing or a Portal thing (having never played that game in Windows). -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=10435 Vitaliy Margolen <vitaliy(a)kievinfo.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |NEW Ever Confirmed|0 |1 --- Comment #2 from Vitaliy Margolen <vitaliy(a)kievinfo.com> 2007-11-12 20:13:57 --- Same here too. Might be game's bug. Need to test this on windows. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=10435 --- Comment #3 from Chris Lord <chrislord.net(a)gmail.com> 2007-11-13 03:25:31 --- This is not the game's bug, the portals work correctly in Windows (tested on a friend's machine with very similar hardware) -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=10435 --- Comment #4 from Vitaliy Margolen <vitaliy(a)kievinfo.com> 2007-12-08 16:23:05 --- Might have something to do with these messages: warn:d3d:IWineD3DDeviceImpl_SetRenderTarget (0x15f088) : Unsupported target 1 set, returning WINED3DERR_INVALIDCALL(only 1 supported) warn:d3d:IWineD3DDeviceImpl_SetRenderTarget (0x15f088) : Unsupported target 2 set, returning WINED3DERR_INVALIDCALL(only 1 supported) warn:d3d:IWineD3DDeviceImpl_SetRenderTarget (0x15f088) : Unsupported target 3 set, returning WINED3DERR_INVALIDCALL(only 1 supported) warn:d3d_shader:IWineD3DVertexShaderImpl_CompileShader Swizzled attribute validation required an expensive comparison err:d3d_surface:fb_copy_to_texture_direct Texture filtering not supported in direct blit If it draws the portal onto a texture then blits it. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=10435 --- Comment #5 from Chris Lord <chrislord.net(a)gmail.com> 2007-12-08 17:00:09 --- I don't think it has to do with those messages, that's probably a different bug/missing feature - the problem here seems to be that the clipping frustrum is incorrect when rendering the portal contents - the z clipping happens behind the point it should... I'd look myself if I had any knowledge of Direct3D or the Wine code-base at all... And more time... :) -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=10435 --- Comment #6 from Chris Lord <chrislord.net(a)gmail.com> 2007-12-08 18:06:17 --- Created an attachment (id=9563) --> (http://bugs.winehq.org/attachment.cgi?id=9563) Screenshot of a portal rendering incorrectly -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=10435 --- Comment #7 from Chris Lord <chrislord.net(a)gmail.com> 2007-12-08 18:07:12 --- Created an attachment (id=9564) --> (http://bugs.winehq.org/attachment.cgi?id=9564) Same portal, stepped slightly to the right -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=10435 --- Comment #8 from Chris Lord <chrislord.net(a)gmail.com> 2007-12-08 18:07:41 --- Created an attachment (id=9565) --> (http://bugs.winehq.org/attachment.cgi?id=9565) Same portal, close up -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=10435 luke16 <luke16(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |luke16(a)gmail.com --- Comment #9 from luke16 <luke16(a)gmail.com> 2007-12-13 22:51:21 --- I see this as well, especially when you put the portals on the something that can move, such as the parts of the wall that move during the momentum trials near the beginning of the game. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=10435 --- Comment #10 from Austin English <austinenglish(a)gmail.com> 2008-06-16 16:23:54 --- Is this still an issue in current (1.0-rc5 or newer) wine? -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=10435 --- Comment #11 from Luke Bratch <l_bratch(a)yahoo.co.uk> 2008-06-16 18:36:06 --- Created an attachment (id=14120) --> (http://bugs.winehq.org/attachment.cgi?id=14120) Troublesome portal in wine-1.0-rc5 Yes the problem remains in the latest Wine, see attached screenshot showing a broken portal in wine-1.0-rc5. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=10435 Max Mustermann <maxmusterm(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |maxmusterm(a)gmail.com --- Comment #12 from Max Mustermann <maxmusterm(a)gmail.com> 2008-09-28 22:13:20 --- Here too. Not only that but from time to time the background or terrain where portals can't be added are showed purple. Maybe the purple bug is a copy of http://bugs.winehq.org/show_bug.cgi?id=11948 but just wanted to confirm the portal-angle-view bug. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=10435 --- Comment #13 from Austin English <austinenglish(a)gmail.com> 2009-03-30 12:39:29 --- Is this still an issue in current (1.1.18 or newer) wine? -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=10435 --- Comment #14 from Justin C <charetjc(a)gmail.com> 2009-04-05 23:28:45 --- (In reply to comment #13)
Is this still an issue in current (1.1.18 or newer) wine?
This issue is confirmed with wine-1.1.18. Screenshots (using personal server since links duplicate previously attached screenshots): http://boxofrox.net/imgdump/portal-bug-10435/portal_bug_ss1.jpg http://boxofrox.net/imgdump/portal-bug-10435/portal_bug_ss2.jpg http://boxofrox.net/imgdump/portal-bug-10435/portal_bug_ss3.jpg -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=10435 --- Comment #15 from Austin English <austinenglish(a)gmail.com> 2009-10-12 14:55:32 --- Is this still an issue in current (1.1.31 or newer) wine? -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=10435 --- Comment #16 from Luke Bratch <l_bratch(a)yahoo.co.uk> 2009-10-12 15:14:44 --- Just did a quick test on a couple of levels with portals in various directions and this seems to be fixed. This was with default Wine and game settings (if I recall correctly, different settings caused noticable breaking/fixing of various glitches in the past). -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=10435 Austin English <austinenglish(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution| |FIXED --- Comment #17 from Austin English <austinenglish(a)gmail.com> 2009-10-12 16:08:33 --- (In reply to comment #16)
Just did a quick test on a couple of levels with portals in various directions and this seems to be fixed. This was with default Wine and game settings (if I recall correctly, different settings caused noticable breaking/fixing of various glitches in the past).
Fixed then. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=10435 Alexandre Julliard <julliard(a)winehq.org> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED --- Comment #18 from Alexandre Julliard <julliard(a)winehq.org> 2009-10-23 13:18:17 --- Closing bugs fixed in 1.1.32. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
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