[Bug 7837] Hang upon exiting Oblivion
http://bugs.winehq.org/show_bug.cgi?id=7837 ------- Additional Comments From anthonyhaslam(a)btinternet.com 2007-04-04 01:56 ------- The complete output is VERY long, well over 100,000 lines. It just seems to repeat the following: fixme:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> 0x502 from glUseProgramObjectARB @ glsl_shader.c / 2206 fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>> 0x502 from glGetUniformLocationARB @ glsl_shader.c / 326 fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>> 0x502 from glUniform4fvARB @ glsl_shader.c / 328 fixme:d3d_shader:shader_glsl_load_constantsF >>>>>>>>>>>>>>>>> 0x502 from glUniform4fvARB() @ glsl_shader.c / 141 -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug, or are watching the assignee.
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