[Bug 8236] Dungeon Siege 2 has some animation issues
31 Dec
2007
31 Dec
'07
3:40 p.m.
http://bugs.winehq.org/show_bug.cgi?id=8236 --- Comment #7 from Rico <kgbricola(a)web.de> 2007-12-31 09:40:51 --- OK, I tested the game DS2 demo. If I run wine without changes (out of the box): - the dead enemy stay, it doesn't fall over and die like it normally should (as described in post #0 in the point "First") If I run wine with the native msvcrt.dll: - the dead enemy fall So could you try if the native msvcrt.dll works for you, like it does for me? -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are watching all bug changes.
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