[Bug 2220] New: Grim Fandango won't advance to cutscenes
http://bugs.winehq.org/show_bug.cgi?id=2220 Summary: Grim Fandango won't advance to cutscenes Product: Wine Version: 20040505 Platform: PC OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P5 Component: wine-misc AssignedTo: wine-bugs(a)winehq.org ReportedBy: smolin(a)watson.ibm.com I've seen people say Grim Fandango works fine, but for me it fails when a puzzle is complete which normally would trigger a cutscene. The game just stands still. It is not hung, as the menu can still be accessed to quit/load/save/change prereneces etc. It isn't that the cutscens won't play at all--if you start from a save game past the cutscene, you can play the cutscenes you're already past just fine. I'm running Fedora FC1. No windows DLL's are being used. I compiled wine20040505 with all defaults: ./conifigure; make depend; make; make install -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug, or are watching the assignee.
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