[Bug 26869] New: Enemy characters are rendered very darkly until killed
http://bugs.winehq.org/show_bug.cgi?id=26869 Summary: Enemy characters are rendered very darkly until killed Product: Wine Version: 1.3.18 Platform: x86 URL: http://static.cdn.ea.com/darkspore/u/f/base/temp/Darks poreBetaFull.zip OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: gdi32 AssignedTo: wine-bugs(a)winehq.org ReportedBy: fjuni5(a)msn.com All enemies are rendered very darkly, almost black until they are killed. Other than making the enemies slightly harder to see, it does not effect gameplay. Core i7, 6 GB GeForce GTX 580 Nvidia 270.30 -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=26869 Austin English <austinenglish(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Keywords| |download Component|gdi32 |-unknown Summary|Enemy characters are |Darkspore: enemy characters |rendered very darkly until |are rendered very darkly |killed |until killed --- Comment #1 from Austin English <austinenglish(a)gmail.com> 2011-04-20 19:22:34 CDT --- Terminal output? -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=26869 Appiah <muppski(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |muppski(a)gmail.com --- Comment #2 from Appiah <muppski(a)gmail.com> 2011-05-03 23:27:59 CDT --- I get the same problem On 1.3.18 and git version Nvidia [GeForce GTX 275] 260.19.36 Terminal output: fixme:d3d_surface:surface_load_location Downloading sRGB surface 0x779c7848 to reload it as RGB. fixme:d3d_surface:surface_load_location Downloading sRGB surface 0x9216df8 to reload it as RGB. ------------------------------------------------------------- I see alot of these errors in terminal when playing a map with all black textured enemies. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=26869 --- Comment #3 from fjuni5(a)msn.com 2011-05-06 18:56:50 CDT --- NOTE: If the user visits the character creation screen before entering gameplay, the enemy characters are lit properly. Possibly some shaders are compiled and cached when rendering that screen? -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=26869 Sean Sube <ssube(a)codeweavers.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |ssube(a)codeweavers.com -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=26869 Matteo Bruni <matteo.mystral(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |matteo.mystral(a)gmail.com --- Comment #4 from Matteo Bruni <matteo.mystral(a)gmail.com> 2011-06-27 10:05:42 CDT --- This should be fixed by commit 002674e49d3343d2ad4670081276e38af867eefe, which is in Wine 1.3.22 and later (then further refined by commit 32787ec0dd45a0ec794368ce8e513f421152f9b7). -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=26869 Austin English <austinenglish(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution| |FIXED --- Comment #5 from Austin English <austinenglish(a)gmail.com> 2011-06-27 13:16:59 CDT --- Yep, looks good, thanks. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=26869 Alexandre Julliard <julliard(a)winehq.org> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED --- Comment #6 from Alexandre Julliard <julliard(a)winehq.org> 2011-07-08 13:47:31 CDT --- Closing bugs fixed in 1.3.24. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
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