[Bug 2410] DOOM 3 misses some opengl32 wgl* and Cg functions
9 Mar
2005
9 Mar
'05
5:05 p.m.
http://bugs.winehq.org/show_bug.cgi?id=2410 ------- Additional Comments From fenix(a)club-internet.fr 2005-09-03 17:05 ------- I have sent a new patch for wine opengl ([OPENGL] real implement WGL_ARB_render_texture). Can you see how it works after commit ? I'll be happy with newer opengl traces: WINEDEBUG="+opengl" wine doom3.exe Regards, Raphael -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug, or are watching the assignee.
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