[Bug 17919] New: [?Regression] Oblivion: The game scene is not visible with WINE-1.1.18
http://bugs.winehq.org/show_bug.cgi?id=17919 Summary: [?Regression] Oblivion: The game scene is not visible with WINE-1.1.18 Product: Wine Version: unspecified Platform: PC OS/Version: Linux Status: UNCONFIRMED Severity: major Priority: P2 Component: -unknown AssignedTo: wine-bugs(a)winehq.org ReportedBy: xiao-feng.guan(a)amd.com The game Oblivion can successfully starts. However, when entering into the game scene, only the menu & status bar are visible. The major scene is black. This is observed both on NV and AMD's graphic card. (NV FX4600, AMD V8700) The Linux distribution is Ubuntu 8.10. Driver is the latest NV/AMD official release version. It doesn't happen on WINE 1.0.1 but on the developing version 1.1.18. It could be a regression. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=17919 Jeff Zaroyko <jeffz(a)jeffz.name> changed: What |Removed |Added ---------------------------------------------------------------------------- Severity|major |normal Summary|[?Regression] Oblivion: The |Oblivion: The game scene is |game scene is not visible |not visible |with WINE-1.1.18 | Version|unspecified |1.1.18 --- Comment #1 from Jeff Zaroyko <jeffz(a)jeffz.name> 2009-04-01 07:17:14 --- not major, http://bugs.winehq.org/page.cgi?id=fields.html#bug_severity where are the results of your regression testing? http://wiki.winehq.org/RegressionTesting -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=17919 --- Comment #2 from Guan Xiaofeng <xiao-feng.guan(a)amd.com> 2009-04-01 09:18:03 --- Oho, I'm fresh here. I'll get the regression point later. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=17919 Guan Xiaofeng <xiao-feng.guan(a)amd.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |hverbeet(a)gmail.com --- Comment #3 from Guan Xiaofeng <xiao-feng.guan(a)amd.com> 2009-04-02 21:37:15 --- Hello, here is the regression result: 02a2ba9d2f8f02d85873e9b7a30c71f1ac08990d is first bad commit commit 02a2ba9d2f8f02d85873e9b7a30c71f1ac08990d Author: H. Verbeet <hverbeet(a)gmail.com> Date: Mon Jun 23 00:22:19 2008 +0200 wined3d: Report post pixelshader blending on WINED3DFMT_A16B16G16R16F. :040000 040000 8449ed0dc88dac66762b1548394d791c4839440f 362a1965ceb5f3629cc8b24b0bd986bb9c0d7caa M dlls -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=17919 Austin English <austinenglish(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Keywords| |regression -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=17919 --- Comment #4 from Ben Anderson <roothorick(a)new.rr.com> 2009-05-07 18:17:03 --- Make sure HDR is disabled, then restart the game. (Bug 18381) -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=17919 --- Comment #5 from Guan Xiaofeng <xiao-feng.guan(a)amd.com> 2009-05-11 05:53:39 --- Yes, it works. However, before this regression point, disabling HDR is not necessary. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=17919 --- Comment #6 from H. Verbeet <hverbeet(a)gmail.com> 2009-05-11 06:13:21 --- (In reply to comment #5)
Yes, it works. However, before this regression point, disabling HDR is not necessary.
Did HDR work though? The reason could simply be that the game didn't try to use this code path before. I'd certainly expect those cards to support post pixelshader blending on GL_RGBA16F_ARB targets. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=17919 --- Comment #7 from Guan Xiaofeng <xiao-feng.guan(a)amd.com> 2009-05-11 22:17:28 --- Disabling HDR works throgh. If you don't mind, you can point out the place to set/apply GL_RGBA16F_ARB routine. I may help when I am free. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=17919 --- Comment #8 from H. Verbeet <hverbeet(a)gmail.com> 2009-05-12 02:04:13 --- (In reply to comment #7)
Disabling HDR works throgh. If you don't mind, you can point out the place to set/apply GL_RGBA16F_ARB routine. I may help when I am free.
I'm not completely sure what you're asking, but the "gl_formats_template" table in dlls/wined3d/utils.c maps D3D formats to GL formats. The D3D format in question is WINED3DFMT_R16G16B16A16_FLOAT. The actual texture levels are created in surface_allocate_surface() in dll/wined3d/surface.c, and filled in surface_upload_data(). I don't know if you changed any settings or not, but note that you'll likely need to use FBOs for offscreen rendering for HDR to work properly. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=17919 Fernando <fernandocarvalho1987(a)hotmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |fernandocarvalho1987(a)hotmai | |l.com --- Comment #9 from Fernando <fernandocarvalho1987(a)hotmail.com> 2009-10-10 10:44:14 --- In wine-1.1.31 this bug still happening. Is there an easy way to fix it? -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=17919 Vincent Povirk <madewokherd(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Component|-unknown |directx-d3d -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=17919 spammaster(a)madtracker.net changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |spammaster(a)madtracker.net --- Comment #10 from spammaster(a)madtracker.net 2010-02-21 09:45:23 --- This bug has been fixed. I Get HDR and even without any extra dll's oblivion works like a charm in wine 1.1.37 with absolutely no glitches whatsoever. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=17919 Austin English <austinenglish(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution| |FIXED --- Comment #11 from Austin English <austinenglish(a)gmail.com> 2010-02-21 12:14:19 --- Reported fixed. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=17919 Alexandre Julliard <julliard(a)winehq.org> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED --- Comment #12 from Alexandre Julliard <julliard(a)winehq.org> 2010-03-05 12:42:54 --- Closing bugs fixed in 1.1.40. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
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