[Bug 41181] New: Assassin's Creed III crashes
https://bugs.winehq.org/show_bug.cgi?id=41181 Bug ID: 41181 Summary: Assassin's Creed III crashes Product: Wine Version: 1.9.17 Hardware: x86 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs(a)winehq.org Reporter: plata(a)mailbox.org Distribution: --- Created attachment 55411 --> https://bugs.winehq.org/attachment.cgi?id=55411 backtrace Assassin's Creed III crashes at/after "This work of fiction was designed, developed and produced by a multicultural team of various religious faiths and beliefs." I attached what looked relevant to me only because the output was REALLY long. This could be the same as https://bugs.winehq.org/show_bug.cgi?id=39731 -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41181 andy <andy86(a)fastwebnet.it> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |andy86(a)fastwebnet.it -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41181 winetest(a)luukku.com changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |winetest(a)luukku.com --- Comment #1 from winetest(a)luukku.com --- (In reply to plata from comment #0)
Created attachment 55411 [details] backtrace
Assassin's Creed III crashes at/after "This work of fiction was designed, developed and produced by a multicultural team of various religious faiths and beliefs."
I attached what looked relevant to me only because the output was REALLY long.
This could be the same as https://bugs.winehq.org/show_bug.cgi?id=39731
I get crash at same location wine-staging 2.0rc3. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41181 Jeff Zaroyko <jeffz(a)jeffz.name> changed: What |Removed |Added ---------------------------------------------------------------------------- Ever confirmed|0 |1 Status|UNCONFIRMED |NEW --- Comment #2 from Jeff Zaroyko <jeffz(a)jeffz.name> --- Confirming. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41181 --- Comment #3 from winetest(a)luukku.com --- With wine-staging 2.0rc5 the crash is gone. But there is endless spam of fixme:module:load_library unsupported flag(s) used (flags: 0x00000800) There was also some crypt message that I can't find anymore. It's not that obvious why it doesnt work. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41181 --- Comment #4 from winetest(a)luukku.com --- fixme:d3d11:d3d11_deferred_context_GSSetShader iface 0x1602e030, shader (nil), class_instances (nil), class_instance_count 0 stub! fixme:d3d11:d3d11_deferred_context_VSSetShaderResources iface 0x1602e030, start_slot 0, view_count 4, views 0xebe6d4c stub! wine: Unhandled page fault on read access to 0x00000004 at address 0x7e639b8d (thread 00fa), starting debugger... fixme:d3d11:d3d11_deferred_context_VSSetShaderResources iface 0x160309d0, start_slot 0, view_count 4, views 0x25fe878 stub! fixme:d3d11:d3d11_deferred_context_RSSetScissorRects iface 0x160309d0, rect_count 0, rects 0xe7f23b0 stub! fixme:d3d11:d3d11_deferred_context_GSSetShader iface 0x160309d0, shader (nil), class_instances (nil), class_instance_count 0 stub! fixme:d3d11:d3d11_deferred_context_VSSetShaderResources iface 0x160309d0, start_slot 0, view_count 4, views 0xe7f243c stub! And this line is spammed a lot and its the last line you can see... fixme:module:load_library unsupported flag(s) used (flags: 0x00000800) wine-staging 2.0 -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41181 --- Comment #5 from winetest(a)luukku.com --- Used old prefix. New wine sets windows 7 by default. There was an uplay update. I had to set uplay.exe to use windows xp mode until I did that it kept complaining that it cant connect to internet and I coulndt launch the game. Still doesnt seem to work. wine-staging 2.1. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41181 rob(a)khaonyx.net changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |rob(a)khaonyx.net -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41181 --- Comment #6 from winetest(a)luukku.com --- It's unclear what this game needs. Still not working wine-staging 2.3. I don't see anymore the starting animation. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41181 --- Comment #7 from winetest(a)luukku.com --- It's such a mess to setup working uplay with wine if not using wine-staging. I tried but gave up and used wine-staging instead. I had to work around bug 38648 to get the game even started. It's not clear to me what's really needed so I hand picked some of the lines. fixme:d3d11:d3d11_immediate_context_PSSetShader Dynamic linking is not implemented yet. fixme:d3d11:d3d11_immediate_context_HSSetConstantBuffers iface 0x810d684, start_slot 0, buffer_count 14, buffers 0x16da2988 stub! fixme:d3d11:d3d11_immediate_context_HSSetSamplers iface 0x810d684, start_slot 0, sampler_count 16, samplers 0x16da29c0 stub! fixme:d3d11:d3d11_immediate_context_HSSetShader iface 0x810d684, shader (nil), class_instances 0x16da2a08, class_instance_count 256 stub! fixme:d3d11:d3d11_immediate_context_HSSetShaderResources iface 0x810d684, start_slot 0, view_count 128, views 0x16da2e08 stub! fixme:d3d11:d3d11_immediate_context_GSSetShader Dynamic linking is not implemented yet. fixme:d3d11:d3d11_immediate_context_DSSetConstantBuffers iface 0x810d684, start_slot 0, buffer_count 14, buffers 0x16da3688 stub! fixme:d3d11:d3d11_immediate_context_DSSetSamplers iface 0x810d684, start_slot 0, sampler_count 16, samplers 0x16da36c0 stub! fixme:d3d11:d3d11_immediate_context_DSSetShader iface 0x810d684, shader (nil), class_instances 0x16da3708, class_instance_count 256 stub! fixme:d3d11:d3d11_immediate_context_DSSetShaderResources iface 0x810d684, start_slot 0, view_count 128, views 0x16da3b08 stub! fixme:d3d11:d3d11_immediate_context_CSSetShader Dynamic linking is not implemented yet. fixme:d3d11:d3d11_immediate_context_RSSetScissorRects Multiple scissor rects not implemented. fixme:d3d11:d3d11_immediate_context_RSSetViewports Multiple viewports not implemented. fixme:d3d11:d3d11_immediate_context_RSSetState Ignoring DepthClipEnable 0. fixme:dxgi:dxgi_swapchain_Present Unimplemented sync interval 1 The game hangs at starting animation(s) same state becaislly than at report time. Since I had to use wine-staging I could not test if https://bugs.winehq.org/show_bug.cgi?id=39731#c8 helps here too. I tried to apply all staging patches, but it fails at this point error: dlls/api-ms-win-core-processthreads-l1-1-0/api-ms-win-core-processthreads-l1-1-0.spec: patch does not apply ERROR: Failed to apply patch, aborting! I quess that could be skipped. wine-staging 2.6. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41181 Gijs Vermeulen <acescopezz(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |acescopezz(a)gmail.com --- Comment #8 from Gijs Vermeulen <acescopezz(a)gmail.com> --- (In reply to winetest from comment #7)
-snip-
Off-topic: You can always try https://github.com/wine-compholio/wine-patched which is wine source with all staging patches already applied (it's all official). -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41181 --- Comment #9 from winetest(a)luukku.com --- I did shader channel logged a new attempt with wine-staging 2.7. fixme:d3d_shader:shader_glsl_handle_instruction Backend can't handle opcode dcl_input_ps. Bug 40873. The log is so heavily spammed with not implemented functions that I don't know what's important. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41181 --- Comment #10 from winetest(a)luukku.com --- With wine-staging 2.8 the starting animation goes forward and crashed at somepoint it's quite hard to describe the exact location. I don't know if the animation has sounds since I didnt have speakers on. The cause of the crash is unknown default console output isnt really revealing. Still needs to wait. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41181 toon <lfor(a)yandex.ru> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |lfor(a)yandex.ru --- Comment #11 from toon <lfor(a)yandex.ru> --- Game start with wine 2.8 staging with installed from winetricks: d3dx11,d3dx10,d3dcompiler_43 With MaxVersionGL=00030002 Game show all first movies perfect and then show black screen with menu sound. If you after that press enter several times ( you may hear menu sound when do this ) game start third movie intro about Desmond and after that black screen will appear, but you may hear game sounds and you may play blindly. I make debug log of this game session. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41181 --- Comment #12 from toon <lfor(a)yandex.ru> --- Created attachment 58289 --> https://bugs.winehq.org/attachment.cgi?id=58289 wine 2.8 staging game work but black screen -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41181 --- Comment #13 from winetest(a)luukku.com --- (In reply to toon from comment #12)
Created attachment 58289 [details] wine 2.8 staging game work but black screen
I just tried wine-staging 2.9 and I got further than last attempt, but eventually I got a crash too. There is some stop in wine console output and screen is black but you can skip it with pressing some keyboard buttons (enter?). And the console floods with messages again and there is some animation. Dark shadow scenes were drawn poorly. I don't know if it's my screen and driver combination, wine or game's fault. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41181 --- Comment #14 from toon <lfor(a)yandex.ru> --- In my case game crash without registry key MaxVersionGL=00030002. I'm use free software amdgpu drivers with Mesa 13.1.0. In wine staging 2.9 the same. Movies visible game menu work with black screen. After second movie car and forest sound, party departed from automobile and call Desmond to flow. All blindly with black screen. I'm not able to move farther that way without visual feedback :-). -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41181 --- Comment #15 from winetest(a)luukku.com --- I thought this would start to work now, after steam and uplay update I could start the game, but uplay interface just vanishes and the game is running in background according to steam's friendslist. I am using an old prefix. staging 2.12. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41181 tokktokk <fdsfgs(a)krutt.org> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |fdsfgs(a)krutt.org -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41181 Toni <eldrad(a)autistici.org> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |eldrad(a)autistici.org --- Comment #16 from Toni <eldrad(a)autistici.org> --- There are reports of the game working at least with staging: https://appdb.winehq.org/objectManager.php?sClass=application&iId=14706 so this should probably be set to STAGED (not sure what patchset did it though) -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41181 Olivier F. R. Dierick <o.dierick(a)piezo-forte.be> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |o.dierick(a)piezo-forte.be --- Comment #17 from Olivier F. R. Dierick <o.dierick(a)piezo-forte.be> --- Still present with wine 3.19. Staged patchset is https://github.com/wine-staging/wine-staging/tree/master/patches/d3d11-Defer... -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41181 Olivier F. R. Dierick <o.dierick(a)piezo-forte.be> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |STAGED Staged patchset| |https://github.com/wine-sta | |ging/wine-staging/tree/mast | |er/patches/d3d11-Deferred_C | |ontext -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41181 Alistair Leslie-Hughes <leslie_alistair(a)hotmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Component|-unknown |directx-d3d -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41181 Zebediah Figura <z.figura12(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |z.figura12(a)gmail.com Status|STAGED |RESOLVED Resolution|--- |DUPLICATE --- Comment #18 from Zebediah Figura <z.figura12(a)gmail.com> --- I think we can reasonably resolve this as a duplicate of 42191. *** This bug has been marked as a duplicate of bug 42191 *** -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41181 Alistair Leslie-Hughes <leslie_alistair(a)hotmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED --- Comment #19 from Alistair Leslie-Hughes <leslie_alistair(a)hotmail.com> --- Closing Duplicate. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
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