[Bug 9210] 3DMark06 doesn't recognize Pixel Shaders 2.0
2 May
2014
2 May
'14
7:10 a.m.
http://bugs.winehq.org/show_bug.cgi?id=9210 --- Comment #75 from Artem S. Tashkinov <t.artem(a)mailcity.com> --- (In reply to Wylda from comment #73)
3DMark06 no longer whines about missing shaders 2.0 support...
I can't confirm that. I still see the problem even in wine-1.7.11 NVIDIA binary.
What's your GPU? Have you tried the latest NVIDIA drivers? -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
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