[Bug 5746] New: Mesa OpenGL crashes neverwinters night
http://bugs.winehq.org/show_bug.cgi?id=5746 Summary: Mesa OpenGL crashes neverwinters night Product: Wine Version: 0.9.11. Platform: PC-x86-64 OS/Version: Linux Status: UNCONFIRMED Severity: major Priority: P2 Component: wine-x11driver AssignedTo: wine-bugs(a)winehq.org ReportedBy: docbill+bugzilla(a)freeshell.org When evoking Neverwinters Night with Mesa OpenGL, Neverwinters Night crashes durring the startup sequence. i.e. When nwmain.exe is invoked. A crash does not occur at this location if the ATI OpenGL libraries are used. Based on the trackback report, it looks like a NULL or undefined value is being passed to strtol. Chances are there is an error return value which is ignored. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug, or are watching the assignee.
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