[Bug 6871] Textures in GTAIII are rendered as grey and silver weirdness
http://bugs.winehq.org/show_bug.cgi?id=6871 ben(a)atomnet.co.uk changed: What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |NEW Ever Confirmed| |1 ------- Additional Comments From ben(a)atomnet.co.uk 2006-13-12 08:48 ------- Regression testing complete. Seems like this one is older than I thought. 127613bc6fc8d1b818af9354b2834a19b19155e3 is first bad commit commit 127613bc6fc8d1b818af9354b2834a19b19155e3 Author: Stefan Dösinger <stefan(a)codeweavers.com> Date: Sat Jul 22 01:58:19 2006 +0200 wined3d: Whitelist pixelformats instead of blacklisting. :040000 040000 6e9d41c37affaf13c811afeb88d692cf43380d72 1590483583567a24ae53d087fde70c4e3d0011cb M dlls -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug, or are watching the assignee.
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