[Bug 6997] NFS Most Wanted: Execution of glDrawArrays (drawStridedFast) takes 1 second +
http://bugs.winehq.org/show_bug.cgi?id=6997 Frans Kool <frans.kool(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |frans.kool(a)gmail.com --- Comment #10 from Frans Kool <frans.kool(a)gmail.com> 2007-10-11 07:47:36 --- In Titan Quest (See AppDb, v1.20), the game also crashes directly after the message: err:d3d_surface:IWineD3DSurfaceImpl_LoadTexture Reading back render target but SFLAG_INDRAWABLE not set This prevents the game from working, tested on current CVS (wine-0.9.46-261-ga76d10d). Please let me know if I can do/test anything, provide traces etc... Thanks! Frans -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are watching all bug changes.
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