[Bug 44467] New: South Park The Fractured But Whole: Crashes on startup
https://bugs.winehq.org/show_bug.cgi?id=44467 Bug ID: 44467 Summary: South Park The Fractured But Whole: Crashes on startup Product: Wine Version: 3.1 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs(a)winehq.org Reporter: k.haoz(a)zoho.com Distribution: --- Created attachment 60410 --> https://bugs.winehq.org/attachment.cgi?id=60410 Backtrace when trying to start the game through Steam. The game crashes when trying to start it through the Steam client. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=44467 --- Comment #1 from Ken Sharp <imwellcushtymelike(a)gmail.com> --- Does the same thing occur in a 32-bit WINEPREFIX? -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=44467 --- Comment #2 from MoxFulder <k.haoz(a)zoho.com> --- (In reply to Ken Sharp from comment #1)
Does the same thing occur in a 32-bit WINEPREFIX?
Unfortunately the game is 64-bit only, so cannot be tested with a 32-bit prefix. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=44467 Manu <manu(a)manu311.de> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |manu(a)manu311.de -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=44467 Francois Marier <francois(a)fmarier.org> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |francois(a)fmarier.org -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=44467 Wolfe <wolfegothmog(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |wolfegothmog(a)gmail.com --- Comment #3 from Wolfe <wolfegothmog(a)gmail.com> --- I can confirm that the game crashes with that error in Wine 3.13-staging, I believe it is because of Denuvo 4.7 being used. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=44467 romulasry(a)gmail.com changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |romulasry(a)gmail.com --- Comment #4 from romulasry(a)gmail.com --- Same with Wine 3.15. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=44467 --- Comment #5 from romulasry(a)gmail.com --- I mean wine 3.15 Staging. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=44467 --- Comment #6 from Wolfe <wolfegothmog(a)gmail.com> --- Created attachment 64299 --> https://bugs.winehq.org/attachment.cgi?id=64299 Backtrace with 4.7-staging Still doesn't start with 4.7-staging though it seems to crash with a different error. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=44467 joaopa <jeremielapuree(a)yahoo.fr> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |jeremielapuree(a)yahoo.fr --- Comment #7 from joaopa <jeremielapuree(a)yahoo.fr> --- Does the bug still occur with wine-5.0? -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=44467 mirh <mirh(a)protonmail.ch> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |mirh(a)protonmail.ch -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=44467 林博仁(Buo-ren, Lin) <Buo.Ren.Lin(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |Buo.Ren.Lin(a)gmail.com --- Comment #8 from 林博仁(Buo-ren, Lin) <Buo.Ren.Lin(a)gmail.com> --- I'd like to like an input that (although not straightforwardly click-and-launch, multiple re-launch attempt is done without any workarounds applied) I am able to launch this game via Steam Play (Photon Experimental, build ID 7378958)). Only one six graders random encounter battle is done on a Day 3 safe file and the only noticeable problem is laggy keyboard input (can probably be false since I never played using the keyboard before this one) -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=44467 --- Comment #9 from 林博仁(Buo-ren, Lin) <Buo.Ren.Lin(a)gmail.com> --- s/safe file/save file/ Oops. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=44467 Paul Gofman <pgofman(a)codeweavers.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |pgofman(a)codeweavers.com --- Comment #10 from Paul Gofman <pgofman(a)codeweavers.com> --- I think the game depends on the allocated virtual memory addresses to be small enough on 64 and is helped by this patchset in Proton: https://github.com/wine-staging/wine-staging/tree/master/patches/ntdll-Force... -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=44467 bafif <bautistafiori6(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |bautistafiori6(a)gmail.com --- Comment #11 from bafif <bautistafiori6(a)gmail.com> --- (In reply to Paul Gofman from comment #10)
I think the game depends on the allocated virtual memory addresses to be small enough on 64 and is helped by this patchset in Proton: https://github.com/wine-staging/wine-staging/tree/master/patches/ntdll- ForceBottomUpAlloc
Can you (or anyone reading this) please explain how to apply that patch or attach a link to some tutorial? -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
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