[Bug 29934] New: Weird Worlds: Launcher no longer launches the game
http://bugs.winehq.org/show_bug.cgi?id=29934 Bug #: 29934 Summary: Weird Worlds: Launcher no longer launches the game Product: Wine Version: unspecified Platform: x86 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs(a)winehq.org ReportedBy: samurai_no_densetsu(a)yahoo.es Classification: Unclassified Weird Worlds's launcher no longer works as expected. Since this is a regression, I did a regression test but it was unsuccessful. The launcher works fine from wine-1.0 to wine-1.3.25, including the stable version wine-1.2.3. So I tried to bisect 1.3.25 against 1.4-rc4. When I was doing the bisection learned that between wine-1.3.27 and wine-1.3.33 (both included) the launcher didn't even appear, and manually had to skip all that range, and within wine-1.3.34 to wine-1.4-rc4 the menu launcher is there but no longer launches the game. Can't provide a regression id as the issue clearly raised between wine-1.3.27 and wine-1.3.33, versions in which the launcher does not start so is virtually impossible to test. Didn't noticed earlier as the game can be launched from scripts or commandline this way: wine weird.exe -skiplauncher -game default Luckyly there's a demo showing the same behaviour here: http://www.shrapnelgames.com/Demos/DD_WW_win.html I wish I could add more info, but that's all I have right now. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=29934 --- Comment #1 from joaopa <jeremielapuree(a)yahoo.fr> 2012-02-18 22:06:06 CST --- Created attachment 38959 --> http://bugs.winehq.org/attachment.cgi?id=38959 winedbg output With wine-1.4.rc4 and the demo, no launcher appears and I have the attached backtrace. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=29934 Dmitry Timoshkov <dmitry(a)baikal.ru> changed: What |Removed |Added ---------------------------------------------------------------------------- Keywords| |regression Version|unspecified |1.4-rc4 -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=29934 Michael Stefaniuc <mstefani(a)redhat.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Keywords| |download Status|UNCONFIRMED |NEW URL| |http://www.shrapnelgames.co | |m/Demos/DD_WW_win.html CC| |mstefani(a)redhat.com Ever Confirmed|0 |1 --- Comment #2 from Michael Stefaniuc <mstefani(a)redhat.com> 2012-02-19 03:00:22 CST --- Filling some fields -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=29934 PommeGolden <lapommegolden(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |lapommegolden(a)gmail.com -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=29934 --- Comment #3 from Austin English <austinenglish(a)gmail.com> 2012-02-20 05:23:27 CST --- First regression was: austin(a)aw21 ~/wine-git $ git bisect bad 76fecde8fb2d335e4855bec6d36ffe16cbed04f3 is the first bad commit commit 76fecde8fb2d335e4855bec6d36ffe16cbed04f3 Author: Stefan D��singer <stefan(a)codeweavers.com> Date: Fri Aug 26 14:22:40 2011 +0200 ddraw: Introduce a function to convert a DDSURFACEDESC to a DDSURFACEDESC2. :040000 040000 5e597610866aded4d579f3406fb158e950e740c3 5bffaefddf571ab094cca924f12bc5544ade8c1b M dlls which causes the game to crash before getting to the launcher. It was fixed by: austin(a)aw21 ~/wine-git $ git bisect good c3d6061593601463ac96d632956b645c4c6342c2 is the first bad commit commit c3d6061593601463ac96d632956b645c4c6342c2 Author: Stefan D��singer <stefan(a)codeweavers.com> Date: Sat Oct 15 15:41:17 2011 +0200 ddraw: Add more tests and fixes for SetSurfaceDesc. :040000 040000 e41a0d16193c8e6c21ec29980e2bfb0d9d334708 ce9aa6283c6b6feca2a5014839c13e861c1cc8d7 M dlls See also bug 28259 and bug 28885. Haven't tried the second one yet, ddraw has a few conflicts for those patches on older versions :\. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=29934 Austin English <austinenglish(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |hverbeet(a)gmail.com Regression SHA1| |94ae743ea668e49d40ae4e2dc5f | |e1f5d9be018cb --- Comment #4 from Austin English <austinenglish(a)gmail.com> 2012-02-20 06:32:18 CST --- Well, the other regression is our old friend: 94ae743ea668e49d40ae4e2dc5fe1f5d9be018cb is the first bad commit commit 94ae743ea668e49d40ae4e2dc5fe1f5d9be018cb Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Tue Aug 30 20:12:31 2011 +0200 ddraw: Make the OpenGL renderer the default one. interestingly though, using 'winetricks ddr=gdi' on current git crashes the game before the launcher starts. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=29934 --- Comment #5 from Athrun <samurai_no_densetsu(a)yahoo.es> 2012-02-20 08:59:18 CST --- I am concerned about if we are experiencing the same bug. I have noticed that the demo is based on the old 1.0 release that had extra issues (in wine the demo worked fine circa wine-1.2.x to wine-1.3.25 but can't be sure right now), so, to ensure that we aren't looking at different bugs I developed a method to ensure that this isn't happening (is a little bit hackish method though). Steps are the following: There's a upgrade patch for the full version at: http://download.shrapnelgames.com/downloads/weirdworlds_v122patch.exe , please download it. It is just a self extracting zip file, but don't install it, just "unzip weirdworlds_v122patch.exe" somewhere, and there will be a bunch of files. Rename the extracted weird.exe to weird_v1.22.exe (or whatever you want name it), and copy only weird_v1.22.exe to the folder where the demo is installed, this is very important as if you copy all the files the game will expect the full version of thegame and will fail to start. Run the game with "wine weird_v1.22.exe" (or if you want to see if the game starts without launcher "wine weird_v1.22.exe -skiplauncher -game default"). The game will start, show the intro credits, and will hang or crash at the main screen, but this is expected due to the missing files, and can be closed with alt+f4. Joaopa, Austin, will you be kind enough to give it a try this way? -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=29934 --- Comment #6 from Henri Verbeet <hverbeet(a)gmail.com> 2012-02-21 07:07:35 CST --- Created attachment 39005 --> http://bugs.winehq.org/attachment.cgi?id=39005 hack The issue (in the demo at least) is that wined3d sets a pixel format on the window. When the application itself then tries to initialize GL and set a pixel format on the window SetPixelFormat() fails because one is already set. The attached hack is a workaround, but it's probably non-trivial to fix this properly. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=29934 Austin English <austinenglish(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Keywords| |patch --- Comment #7 from Austin English <austinenglish(a)gmail.com> 2012-02-21 17:30:34 CST --- (In reply to comment #6)
Created attachment 39005 [details] hack
The issue (in the demo at least) is that wined3d sets a pixel format on the window. When the application itself then tries to initialize GL and set a pixel format on the window SetPixelFormat() fails because one is already set. The attached hack is a workaround, but it's probably non-trivial to fix this properly.
works, though if directdrawrenderer is set to gdi, still broken (though I assume that's deprecated and going away). -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=29934 --- Comment #8 from Athrun <samurai_no_densetsu(a)yahoo.es> 2012-02-21 19:34:46 CST --- Confirming that with the hack the full version also works. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=29934 joaopa <jeremielapuree(a)yahoo.fr> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |jeremielapuree(a)yahoo.fr --- Comment #9 from joaopa <jeremielapuree(a)yahoo.fr> 2013-04-19 22:18:10 CDT --- Still a bug in current wine? -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=29934 Henri Verbeet <hverbeet(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Component|-unknown |directx-d3d -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=29934 HH <winebugs(a)mailinator.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |winebugs(a)mailinator.com --- Comment #10 from HH <winebugs(a)mailinator.com> --- Still a bug in wine 1.7.2 -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=29934 --- Comment #11 from Ken Thomases <ken(a)codeweavers.com> --- (In reply to comment #6)
The issue (in the demo at least) is that wined3d sets a pixel format on the window. When the application itself then tries to initialize GL and set a pixel format on the window SetPixelFormat() fails because one is already set. The attached hack is a workaround, but it's probably non-trivial to fix this properly.
I didn't look into how/when the game is using ddraw vs. OpenGL but is there any value in modifying wglSetPixelFormatWINE() so that it can reset a window's pixel format back to 0? The driver could clear its internal format-related state. User32's __wine_set_pixel_format() doesn't protect against resetting the pixel format. The wineserver will not remove PAINT_HAS_PIXEL_FORMAT from the window's paint_flags, which I believe means the window won't draw via its surface, but if the game is going to use OpenGL that should be fine. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=29934 --- Comment #12 from Henri Verbeet <hverbeet(a)gmail.com> --- (In reply to comment #11)
I didn't look into how/when the game is using ddraw vs. OpenGL but is there any value in modifying wglSetPixelFormatWINE() so that it can reset a window's pixel format back to 0? We'd have to do that on every exit from wined3d, i.e. essentially on every context_release() call, since we can't know if the application is going to use OpenGL some time in the future. I guess it would probably work, but I suspect there would be a performance impact.
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http://bugs.winehq.org/show_bug.cgi?id=29934 Johan Gardhage <johan.gardhage(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |johan.gardhage(a)gmail.com -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=29934 --- Comment #13 from Ken Thomases <ken(a)codeweavers.com> --- Please see bug 35718, comment 39, which has a patch to test which should also work for this bug. Thanks. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=29934 Ken Thomases <ken(a)codeweavers.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |ken(a)codeweavers.com -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=29934 Béla Gyebrószki <gyebro69(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |gyebro69(a)gmail.com See Also| |http://bugs.winehq.org/show | |_bug.cgi?id=35718 --- Comment #14 from Béla Gyebrószki <gyebro69(a)gmail.com> --- (In reply to Ken Thomases from comment #13)
Please see bug 35718, comment 39, which has a patch to test which should also work for this bug. Thanks.
This bug seems to affect only the demo version (v1.00), but not the full version (v1.30) on my system, tested with current git (wine-1.7.17-28-g5ef5490). With the mentioned patch from bug #35718 the demo version runs too. Fedora 20 Nvidia binary drivers 337.12 -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=29934 Linards <linards.liepins(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |linards.liepins(a)gmail.com --- Comment #15 from Linards <linards.liepins(a)gmail.com> --- (In reply to Béla Gyebrószki from comment #14)
(In reply to Ken Thomases from comment #13)
Please see bug 35718, comment 39, which has a patch to test which should also work for this bug. Thanks.
This bug seems to affect only the demo version (v1.00), but not the full version (v1.30) on my system, tested with current git (wine-1.7.17-28-g5ef5490). With the mentioned patch from bug #35718 the demo version runs too.
Fedora 20 Nvidia binary drivers 337.12
Could you re-test, please? -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=29934 --- Comment #16 from Béla Gyebrószki <gyebro69(a)gmail.com> --- (In reply to Linards from comment #15)
Could you re-test, please?
The problem is present in wine-1.7.46-296-gcf7a118 and with game version 1.22. Weird Worlds v1.30 starts properly though. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=29934 --- Comment #17 from Linards <linards.liepins(a)gmail.com> --- (In reply to Béla Gyebrószki from comment #16)
(In reply to Linards from comment #15)
Could you re-test, please?
The problem is present in wine-1.7.46-296-gcf7a118 and with game version 1.22. Weird Worlds v1.30 starts properly though.
I think the best way would be to create seperate AppDB entry for version 1.30 ; And create new AppDB test result entry for version 1.22. It then would be obvious that game was the problem, not wine binaries. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=29934 --- Comment #18 from Linards <linards.liepins(a)gmail.com> --- (In reply to Béla Gyebrószki from comment #16)
(In reply to Linards from comment #15)
Could you re-test, please?
The problem is present in wine-1.7.46-296-gcf7a118 and with game version 1.22. Weird Worlds v1.30 starts properly though.
Besides, this bug is FIXED, because with same wine version game works. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=29934 super_man(a)post.com changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |super_man(a)post.com --- Comment #19 from super_man(a)post.com --- Can this bug be tested anymore? The download url is dead. Google gives steam version of the game. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=29934 --- Comment #20 from joaopa <jeremielapuree(a)yahoo.fr> --- Bug still there with current wine http://www.fileplanet.com/161340/download/Weird-Worlds:-Return-to-Infinite-S... -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=29934 --- Comment #21 from super_man(a)post.com --- (In reply to joaopa from comment #20)
Bug still there with current wine
http://www.fileplanet.com/161340/download/Weird-Worlds:-Return-to-Infinite- Space-Demo
Confirming. Does't work either wine 1.9.6 or staging 1.9.6. Maybe related line fixme:wgl:X11DRV_wglChoosePixelFormatARB unused pfAttribFList -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=29934 Andrew Kanaber <akanaber(a)chiark.greenend.org.uk> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |akanaber(a)chiark.greenend.or | |g.uk --- Comment #22 from Andrew Kanaber <akanaber(a)chiark.greenend.org.uk> --- I bisected for the regression since Weird Worlds worked with wine 1.6.2, the first bad commit is c92451f295242110bf016facf0e80564f3643d94 wined3d: Always use the same formats in context_create() when "always_offscreen" is enabled. Since it worked in the 1.6 series this is presumably a different bug than the one that was first reported in 1.4, but with the same symptom that the Weird Worlds launcher no longer starts the game[1], so I believe this is what the more recent reports here are discussing. [1] launcher window appears as expected, clicking "START" just closes the window instead of running the game -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=29934 winetest(a)luukku.com changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |winetest(a)luukku.com --- Comment #23 from winetest(a)luukku.com --- (In reply to Andrew Kanaber from comment #22) Can you provide a working download? -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=29934 Józef Kucia <joseph.kucia(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |joseph.kucia(a)gmail.com URL|http://www.shrapnelgames.co |http://www.fileplanet.com/1 |m/Demos/DD_WW_win.html |61340/download/Weird-Worlds | |:-Return-to-Infinite-Space- | |Demo -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=29934 winetest(a)luukku.com changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |00cpxxx(a)gmail.com, | |dimesio(a)earthlink.net --- Comment #24 from winetest(a)luukku.com --- (In reply to winetest from comment #23)
(In reply to Andrew Kanaber from comment #22)
Can you provide a working download?
Actually the url field seems to work. Installed the exe, launched the game via the installer and have no issues gettin into game. Fixed? wine 2.0rc4-git. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=29934 winetest(a)luukku.com changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |xerox_xerox2000(a)yahoo.co.uk -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=29934 André H. <nerv(a)dawncrow.de> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |nerv(a)dawncrow.de --- Comment #25 from André H. <nerv(a)dawncrow.de> --- Does https://source.winehq.org/git/wine.git/commit/5fd9344362d43d13ee3131fa5619f2... help here? -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=29934 --- Comment #26 from Béla Gyebrószki <gyebro69(a)gmail.com> --- (In reply to André H. from comment #25)
Does https://source.winehq.org/git/wine.git/commit/ 5fd9344362d43d13ee3131fa5619f25d57dd5f03 help here?
No, it doesn't help. Tested with Weird Worlds Demo 1.00 and Weird Worlds 1.22 (full). wine-2.0-rc5-24-gb510dcc OpenGL vendor string: NVIDIA Corporation OpenGL renderer string: GeForce GT 730/PCIe/SSE2 OpenGL core profile version string: 4.5.0 NVIDIA 375.26 -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=29934 --- Comment #27 from winetest(a)luukku.com --- I just retested, fresh wineprefix, download taken from fileplanet. The installer suggest lauching the game via the installer. This works. Now I tried to cd into the directory and start the launcher. Launcher starts, game starts... I can't reproduce this. $ wine --version wine-2.0-rc5-24-gb510dcc I don't have full game. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=29934 --- Comment #28 from Andrew Kanaber <akanaber(a)chiark.greenend.org.uk> --- Still broken for me in Wine 3.2, testing the demo from fileplanet in a clean wineprefix. Any debugging suggestions? Thanks. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=29934 --- Comment #29 from joaopa <jeremielapuree(a)yahoo.fr> --- For me launcher now starts. But game still crashes. And I still have the infamous
fixme:wgl:X11DRV_wglChoosePixelFormatARB unused pfAttribFLis
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https://bugs.winehq.org/show_bug.cgi?id=29934 --- Comment #30 from joaopa <jeremielapuree(a)yahoo.fr> --- I forgot to say that it is with wine-. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=29934 --- Comment #31 from joaopa <jeremielapuree(a)yahoo.fr> --- Original issue is fixed in wine-4.9. X11DRV_wglChoosePixelFormatARB problem is a duplicate of bug 14640. Can an administrator close this bug as fixed? -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=29934 --- Comment #32 from Andrew Kanaber <akanaber(a)chiark.greenend.org.uk> --- With 4.9, Weird Worlds does get as far as changing the screen resolution before dieing, whereas with earlier wines it just failed immediately. So that's an improvement I guess. I also see the "fixme:wgl:X11DRV_wglChoosePixelFormatARB unused pfAttribFList" message. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=29934 --- Comment #33 from joaopa <jeremielapuree(a)yahoo.fr> --- The policy of wine is one bug per report. Original bug is fixed as you confirm. Can an administrator close this bug as FIXED? -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=29934 --- Comment #34 from joaopa <jeremielapuree(a)yahoo.fr> --- For me the game is plainly playable with wine-6.18. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=29934 --- Comment #35 from Andrew Kanaber <akanaber(a)chiark.greenend.org.uk> --- Confirmed, fixed for me too with 6.18. Thanks. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=29934 --- Comment #36 from joaopa <jeremielapuree(a)yahoo.fr> --- Reported fixed by the two last comments. Can an administrator close thus bug as FIXED? -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=29934 Michael Stefaniuc <mstefani(a)winehq.org> changed: What |Removed |Added ---------------------------------------------------------------------------- Resolution|--- |FIXED Status|NEW |RESOLVED --- Comment #37 from Michael Stefaniuc <mstefani(a)winehq.org> --- Reported resolved. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=29934 Alexandre Julliard <julliard(a)winehq.org> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED --- Comment #38 from Alexandre Julliard <julliard(a)winehq.org> --- Closing bugs fixed in 7.0-rc2. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
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