[Bug 7284] Max Payne 2 light reflections on people are too bright and blocky
11 Apr
2009
11 Apr
'09
1:05 p.m.
http://bugs.winehq.org/show_bug.cgi?id=7284 --- Comment #44 from Tobias Jakobi <liquid.acid(a)gmx.net> 2009-04-11 08:05:08 --- It's in the regular DX8 docs. I uploaded them here: http://www.math.uni-bielefeld.de/~tjakobi/wine/DirectX-8.chm They provide some pseudocode for the rcp instruction. According to that code (and the remark that follows later) a w-component of zero generates +infty as result. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
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