[Bug 33479] New: Guild Wars 2: Raw input is broken #3
http://bugs.winehq.org/show_bug.cgi?id=33479 Bug #: 33479 Summary: Guild Wars 2: Raw input is broken #3 Product: Wine Version: 1.5.29 Platform: x86-64 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs(a)winehq.org ReportedBy: sworddragon2(a)aol.com Classification: Unclassified Created attachment 44311 --> http://bugs.winehq.org/attachment.cgi?id=44311 Cursor log The bug is the same as this issue: http://bugs.winehq.org/show_bug.cgi?id=31860 libxi6 and libxi6:i386 are installed and the log doesn't say that it can't be loaded. This is the used command: WINEDEBUG=+cursor wine '/wine/drive_c/Program Files (x86)/Guild Wars 2/Gw2.exe' -dx9single > /tmp/log.txt 2>&1 In the attachments is the full log. The problem also happens on a new profile and it doesn't appear if I'm downgrading to Wine 1.5.28. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=33479 sworddragon2(a)aol.com changed: What |Removed |Added ---------------------------------------------------------------------------- Keywords| |regression -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=33479 Forest <winehq(a)tibit.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |winehq(a)tibit.com -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=33479 --- Comment #1 from Austin English <austinenglish(a)gmail.com> 2013-04-29 02:09:44 CDT --- (In reply to comment #0)
The problem also happens on a new profile and it doesn't appear if I'm downgrading to Wine 1.5.28.
I'd guess that 76bbf106a28c4caa82873e8450bde7d4adc765bf is related. Can you try reverting it? -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=33479 Austin English <austinenglish(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Summary|Guild Wars 2: Raw input is |Guild Wars 2: Raw input is |broken #3 |broken -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=33479 --- Comment #2 from sworddragon2(a)aol.com 2013-04-29 12:42:15 CDT --- I have compiled the newest git with and without this commit. Only if this commit is not applied all is working fine. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=33479 Austin English <austinenglish(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |hverbeet(a)gmail.com Regression SHA1| |76bbf106a28c4caa82873e8450b | |de7d4adc765bf -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=33479 Austin English <austinenglish(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Component|-unknown |winex11.drv -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=33479 Ryan Turner <zdbiohazard2(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |zdbiohazard2(a)gmail.com --- Comment #3 from Ryan Turner <zdbiohazard2(a)gmail.com> 2013-04-30 14:04:15 CDT --- I'm having the same issue and also bisected it to 76bbf106a28c4caa82873e8450bde7d4adc765bf. Reverting that commit solves the issue for me too. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=33479 --- Comment #4 from Forest <winehq(a)tibit.com> 2013-05-01 16:01:25 CDT --- For Ubuntu users: I've added a patch to my PPA that reverts the offending changeset. This fixes the problem for me too. https://launchpad.net/~foresto/+archive/winepatched/ -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=33479 Henri Verbeet <hverbeet(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |berillions(a)gmail.com --- Comment #5 from Henri Verbeet <hverbeet(a)gmail.com> 2013-06-03 02:43:48 CDT --- *** Bug 33703 has been marked as a duplicate of this bug. *** -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=33479 --- Comment #6 from Berillions <berillions(a)gmail.com> 2013-06-05 14:45:05 CDT --- (In reply to comment #5)
*** Bug 33703 has been marked as a duplicate of this bug. ***
This bug concern FarCry 3 too. Didn't find a demo with this regression... And i don't know how to help Henri without it. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=33479 --- Comment #7 from Berillions <berillions(a)gmail.com> 2013-06-16 12:40:00 CDT --- Anno 1404 is concerned by this bug too with mouse problem. Without Henri's patch (commit 76bbf106a28c4caa82873e8450bde7d4adc765bf) : Simple Left Clic (Action1): Allows to select buildings or units. Always pushed left click (Action2): Draw a rectangle to select more units/buildings (like in RTS) With Henri's patch : Action1 = Action2. When i do a simple left click, the selection of building/unit works but a rectangle is drawn every time. ------------ There is one workaround for these game : Anno 1404 : Emulate a virtual desktop in winecfg resolv this problem. FarCry 3 : Emulate a virtual desktop in winecfg does not work, you must to disable Fullscreen in this file (~//My Games/Far Cry 3/GamerProfile.xml) Max -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=33479 Adam Ehlers Nyholm Thomsen <adament(a)adament.net> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |adament(a)adament.net --- Comment #8 from Adam Ehlers Nyholm Thomsen <adament(a)adament.net> 2013-08-03 01:25:36 CDT --- I don't know if this helps but there is a demo of Anno 1404: http://www.gamershell.com/download_47342.shtml -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=33479 Brandon Corujo <haku08879(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |haku08879(a)gmail.com -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=33479 David Finch <david(a)mytsoftware.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |david(a)mytsoftware.com -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=33479 --- Comment #9 from Berillions <berillions(a)gmail.com> 2013-09-05 08:10:09 CDT --- Still exist in wine-1.7.1 for FarCry3 -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=33479 --- Comment #10 from Berillions <berillions(a)gmail.com> 2013-10-08 07:17:19 CDT --- (In reply to comment #9)
Still exist in wine-1.7.1 for FarCry3
Still exist in wine-1.7.3-180-g0aa72d8 -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=33479 sl1pkn07 <sl1pkn07(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |sl1pkn07(a)gmail.com --- Comment #11 from sl1pkn07 <sl1pkn07(a)gmail.com> 2013-10-08 23:51:58 CDT --- revert 76bbf106a28c4caa82873e8450bde7d4adc765bf fixed for me in GW2 greetings -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=33479 Vadim <vadim.home(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |vadim.home(a)gmail.com -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=33479 Henri Verbeet <hverbeet(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |andrey.goosev(a)gmail.com --- Comment #12 from Henri Verbeet <hverbeet(a)gmail.com> 2013-10-28 07:29:52 CDT --- *** Bug 34802 has been marked as a duplicate of this bug. *** -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=33479 Austin English <austinenglish(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |g.taffer(a)mail.com --- Comment #13 from Austin English <austinenglish(a)gmail.com> 2013-10-31 17:47:21 CDT --- *** Bug 34834 has been marked as a duplicate of this bug. *** -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=33479 Rico <kgbricola(a)web.de> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |helmut_rhomberg(a)gmx.at --- Comment #14 from Rico <kgbricola(a)web.de> 2013-11-03 08:06:36 CST --- *** Bug 34818 has been marked as a duplicate of this bug. *** -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=33479 Jascha Knack <vm6045290593875342v(a)vmail.inf.h-brs.de> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |vm6045290593875342v(a)vmail.i | |nf.h-brs.de --- Comment #15 from Jascha Knack <vm6045290593875342v(a)vmail.inf.h-brs.de> 2013-11-04 04:01:47 CST --- This bug also affects Risen 2. The movement of the player is limited to 720 degrees. Reverting 76bbf106a28c4caa82873e8450bde7d4adc765bf solves the issue. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=33479 GyB <gyebro69(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |tdsbug(a)gmail.com --- Comment #16 from GyB <gyebro69(a)gmail.com> 2013-12-02 08:46:19 CST --- *** Bug 34805 has been marked as a duplicate of this bug. *** -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=33479 --- Comment #17 from Andrey Gusev <andrey.goosev(a)gmail.com> --- Tomb Raider (2013) also affected. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=33479 Nick Bowler <nbowler(a)draconx.ca> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |nbowler(a)draconx.ca -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=33479 Jerome Leclanche <adys.wh(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |NEW Ever confirmed|0 |1 Severity|normal |major --- Comment #18 from Jerome Leclanche <adys.wh(a)gmail.com> --- Several games affected. Confirming and bumping to major. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=33479 Hans Nieser <hans(a)nieser.nl> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |hans(a)nieser.nl --- Comment #19 from Hans Nieser <hans(a)nieser.nl> --- *** Bug 35357 has been marked as a duplicate of this bug. *** -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=33479 --- Comment #20 from Hans Nieser <hans(a)nieser.nl> --- This also affects EVE Online, but in my case *only* if I also have Synergy running (with EVE running on the same machine as the Synergy server, i.e. it's not being controlled remotely). I bisected this to the exact same commit mentioned above and reverting it fixes the issue and lets met play EVE while running Synergy at the same time again. See bug 35357 for the dup I filed -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=33479 Gimion <tobutaz+wine(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |tobutaz+wine(a)gmail.com -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=33479 Loris Zinsou <the.lz.himself(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |the.lz.himself(a)gmail.com --- Comment #21 from Loris Zinsou <the.lz.himself(a)gmail.com> --- Also affects Deus Ex: Human Revolution Director's Cut and Dishonored. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=33479 K1773R <K1773R(a)darkgamex.ch> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |K1773R(a)darkgamex.ch --- Comment #22 from K1773R <K1773R(a)darkgamex.ch> --- (In reply to comment #21)
Also affects Deus Ex: Human Revolution Director's Cut and Dishonored.
wrt Dishonored, for me it works fine and seems for all others too, are you sure this is related to Dishonored 1.x? -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=33479 Adam Bolte <abolte(a)systemsaviour.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |abolte(a)systemsaviour.com -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=33479 Béla Gyebrószki <gyebro69(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |gipfelsturm111(a)gmx.net --- Comment #23 from Béla Gyebrószki <gyebro69(a)gmail.com> --- *** Bug 35640 has been marked as a duplicate of this bug. *** -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=33479 Tim Northover <t.p.northover(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |t.p.northover(a)gmail.com -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=33479 arthur.huillet(a)free.fr changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |arthur.huillet(a)free.fr -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=33479 Yuri Shishenko <yurishish(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |yurishish(a)gmail.com --- Comment #24 from Yuri Shishenko <yurishish(a)gmail.com> --- In game "Loadout" player cannot turn around with mouse because mouse look is limited by screen edges in fullscreen. Automatic mouse capture option in winecfg doesn't fixes this problem. The solution is to switch game to windowed mode (alt+enter). Bug is caused by this commit: commit 76bbf106a28c4caa82873e8450bde7d4adc765bf Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Thu Apr 25 09:59:42 2013 +0200 winex11: Move the desktop process check from X11DRV_ClipCursor() to grab_cli pping_window(). This bug appears in 1.5.29, and still presents in latest wine versions, including 1.7.15. After commit reverting game can be played without problems. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=33479 --- Comment #25 from Yuri Shishenko <yurishish(a)gmail.com> --- Goat Simulator is also affected by this bug. Switching to windowed mode fixes the problem. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=33479 Shmerl <shtetldik(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |shtetldik(a)gmail.com --- Comment #26 from Shmerl <shtetldik(a)gmail.com> --- Risen (GOG release) is still affected by this bug as of Wine 1.7.16. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=33479 blog(a)pozimski.eu changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |blog(a)pozimski.eu -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=33479 mrboese(a)live.de changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |mrboese(a)live.de --- Comment #27 from mrboese(a)live.de --- Risen also affected. Wine 1.7.18 -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=33479 Alex <alexhultman(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |alexhultman(a)gmail.com --- Comment #28 from Alex <alexhultman(a)gmail.com> --- Yep, still cannot play Far Cry 3 with Wine 1.7.18 -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=33479 legluondunet(a)free.fr <legluondunet(a)free.fr> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |legluondunet(a)free.fr --- Comment #29 from legluondunet(a)free.fr <legluondunet(a)free.fr> --- bug is still present in Wine 1.7.19: I installed Deus Ex Human Revolution on Steam and the mouse rotation is limited at less than 180° -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=33479 Austin English <austinenglish(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Summary|Guild Wars 2: Raw input is |Multiple games (Guild Wars |broken |2, Risen 2, Tomb Raider | |2013): Raw input is broken -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=33479 unsuspicious.fakename+wine(a)gmail.com changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |unsuspicious.fakename+wine@ | |gmail.com --- Comment #30 from unsuspicious.fakename+wine(a)gmail.com --- Bug still still present in wine 1.7.20 (farcry) -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=33479 Tom <a3732043(a)drdrb.net> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |a3732043(a)drdrb.net --- Comment #31 from Tom <a3732043(a)drdrb.net> --- Can someone confirm this issue is "fixed" with a dual head setup? I have this issue only if I use just one monitor. If I change to a dual head setup this issue is gone. Can someone confirm this? -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=33479 mr.mister123(a)hotmail.com changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |mr.mister123(a)hotmail.com --- Comment #32 from mr.mister123(a)hotmail.com --- As stated in the list 'apps affected by this bug' Thief: Deadly Shadows is also affected by this bug and i can confirm this (wine 1:1.7.21-0ubuntu1~ppa1). It happens always after opening the menu or take a look at the map. After returning to the game, you are limited to 180 degrees. But: You can work around by clicking the mouse button (= use primary weapon). After doing this, turning around works perfectly. Can anybody confirm this? Maybe, this helps the devs.. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=33479 --- Comment #33 from Tom <a3732043(a)drdrb.net> --- (In reply to mr.mister123 from comment #32)
... After doing this, turning around works perfectly. Can anybody confirm this? Maybe, this helps the devs..
Do you have two or one monitor working. And if two, is it the same with just one monitor connected after reboot? -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=33479 Timothy.j.Clifford(a)gmail.com changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |Timothy.j.Clifford(a)gmail.co | |m --- Comment #34 from Timothy.j.Clifford(a)gmail.com --- Are there any devs working on wine anymore? This is a pretty open and shut bug, but with the i386 build requirements I can't test any matches I submit myself. We really need one person to just revert this commit and make a pull request, this is 5 minutes worth of work to fix. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=33479 Sebastian Lackner <sebastian(a)fds-team.de> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |sebastian(a)fds-team.de --- Comment #35 from Sebastian Lackner <sebastian(a)fds-team.de> --- @Timothy: It doesn't make sense to revert a patch, just because it uncovered a problem somewhere else. If the patch itself would be incorrect, then it would have been reverted of course. Wine 1.7.x is the development branch, and its impossible to implement new features without causing "regressions" from time to time. I suspect that this problem occurs when a WM_X11DRV_CLIP_CURSOR message is interpreted incorrect. Does this patch help? http://ix.io/dI9 If not, could someone please attach a log with: WINEDEBUG=+tid,+cursor,+event,+x11drv -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=33479 --- Comment #36 from Berillions <berillions(a)gmail.com> --- Created attachment 49189 --> http://bugs.winehq.org/attachment.cgi?id=49189 debug log + Sebastian's patch (In reply to Sebastian Lackner from comment #35)
@Timothy: It doesn't make sense to revert a patch, just because it uncovered a problem somewhere else. If the patch itself would be incorrect, then it would have been reverted of course. Wine 1.7.x is the development branch, and its impossible to implement new features without causing "regressions" from time to time.
I suspect that this problem occurs when a WM_X11DRV_CLIP_CURSOR message is interpreted incorrect. Does this patch help?
If not, could someone please attach a log with:
WINEDEBUG=+tid,+cursor,+event,+x11drv
Hi Sebastian, I tried your patch and unfortunatly, it does not work with FarCry 3. To resume, with a "clean" wine-git or with your patch, i can't turn the character in-game to 360° (revert Henri's patch resolv it) I attach the debug log as you asked. Max -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=33479 --- Comment #37 from Henri Verbeet <hverbeet(a)gmail.com> --- (In reply to Sebastian Lackner from comment #35)
I suspect that this problem occurs when a WM_X11DRV_CLIP_CURSOR message is interpreted incorrect. Does this patch help?
For what it's worth, I'd expect the issue to essentially be that ClipCursor(NULL) is used both for fullscreen clipping by applications and for ungrabbing the clipping window on process exit. (The latter happens from the server as "set_clip_rectangle( desktop, NULL );".) That could also be why for at least some applications having a dualhead setup might make a difference as claimed by comment #33, since in that case the application is likely to pass something smaller than "virtual_screen_rect" to ClipCursor(). If that's the case, the way to fix it would probably be to signal ungrabbing the clipping window in some other way. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=33479 --- Comment #38 from Forest <winehq(a)tibit.com> --- Created attachment 49192 --> https://bugs.winehq.org/attachment.cgi?id=49192 log from Sebastian Lackner's patch test (In reply to Sebastian Lackner from comment #35)
I suspect that this problem occurs when a WM_X11DRV_CLIP_CURSOR message is interpreted incorrect. Does this patch help?
If not, could someone please attach a log with:
WINEDEBUG=+tid,+cursor,+event,+x11drv
That patch does not help in Guild Wars 2. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=33479 --- Comment #39 from mr.mister123(a)hotmail.com --- (In reply to Tom from comment #33)
(In reply to mr.mister123 from comment #32)
... After doing this, turning around works perfectly. Can anybody confirm this? Maybe, this helps the devs..
Do you have two or one monitor working. And if two, is it the same with just one monitor connected after reboot?
Only one monitor connected. My system-specs are: - Linux Mint 17 Qiana - wine 1:1.7.21-0ubuntu1~ppa1 - intel i7 2600k - internal graphics (intel hd 3000) is used -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=33479 arthur.huillet(a)free.fr changed: What |Removed |Added ---------------------------------------------------------------------------- CC|arthur.huillet(a)free.fr | -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=33479 --- Comment #40 from Tom <a3732043(a)drdrb.net> --- (In reply to mr.mister123 from comment #39)
(In reply to Tom from comment #33)
(In reply to mr.mister123 from comment #32)
... After doing this, turning around works perfectly. Can anybody confirm this? Maybe, this helps the devs..
Do you have two or one monitor working. And if two, is it the same with just one monitor connected after reboot?
Only one monitor connected. My system-specs are: - Linux Mint 17 Qiana - wine 1:1.7.21-0ubuntu1~ppa1 - intel i7 2600k - internal graphics (intel hd 3000) is used
Are you able to temporarily test this with dual head setup (two monitors connected)? If this fixes it we have a clearer indication where might be the reason for this behaviour. For me at least it's working well with dual head, despite single monitor causes the mouse to be "in jail". -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=33479 sacrediou <vmerlet(a)april.org> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |vmerlet(a)april.org -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=33479 --- Comment #41 from Jacob Nielsen <g.taffer(a)mail.com> --- I can confirm that for "Thief: Deadly Shadows" at least, running two monitors in extended desktop mode fixes the bug. Windowed mode works too. OS: Ubuntu 14.04.1 (kernel 3.13.0-34-generic) WINE version: 1.6.2-0ubuntu4 CPU: i7-4700MQ Graphics: Intel HD4600 -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=33479 hanska2(a)luukku.com changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |hanska2(a)luukku.com --- Comment #42 from hanska2(a)luukku.com --- I cant test with 2 different monitors, but I have extrernal aplifier that gets sound from ati GPU's via HDMI. Kde sees/ati driver sees this aplifier as "monitor", which has it's own resolution. Some games start with wrong resolution, I quess they use the aplifrier resolution. I some times have this mouse issue. I just want to point out that this is one possible scenario. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=33479 info(a)holzeisen.de changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |info(a)holzeisen.de --- Comment #43 from info(a)holzeisen.de --- Testing Wine 1.7.18 on Ubuntu 14.04 x64. Playing Risen 1 patch 1.11 on a Nvidia GTX 650ti. Single screen: I can move the camera until my invisible mouse cursor "hits" the screen border. Doing a right click allows me to move camera freely, doing a left click and a am locked to the screens size. Repeatable each time. Single screen, windows mode: Same as fullscreen. Dual screen, fullscreen: Moving the camera works as intent. No problems using mouse buttons or switching to menus. Main screen was 1920x1200, secondary 1024x768. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=33479 mrdeathjr28(a)yahoo.es changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |mrdeathjr28(a)yahoo.es -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=33479 james stone <jamesmstone(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |jamesmstone(a)gmail.com --- Comment #44 from james stone <jamesmstone(a)gmail.com> --- This bug is still present in 1.7.33 -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=33479 --- Comment #45 from Sebastian Lackner <sebastian(a)fds-team.de> --- I think I found whats going wrong here. So far I didn't have any proper way to reproduce this issue, but thanks to Béla ( https://bugs.wine-staging.com/show_bug.cgi?id=16#c2 ) for pointing out a demo which triggers the issue reliably. Without the offending commit X11DRV_ClipCursor was basically a no-op for the desktop window thread. The commit changed the behaviour so that X11DRV_ClipCursor is also called when WM_WINE_CLIPCURSOR messages arrive for the desktop thread. What happens here is: --- snip --- 0009:fixme:cursor:ClipCursor Clipping to (0,0)-(1920,1080) 0009:fixme:cursor:X11DRV_ClipCursor Clipping to (0,0)-(1920,1080) 0015:fixme:msg:handle_internal_message got WM_WINE_CLIPCURSOR 0015:fixme:cursor:X11DRV_ClipCursor Clipping to (0,0)-(1920,1080) 0015:fixme:cursor:X11DRV_ClipCursor data->clip_hwnd == NULL 0015:fixme:cursor:ungrab_clipping_window no longer clipping --- snip --- As you can easily see when taking a look at http://source.winehq.org/git/wine.git/blob/HEAD:/dlls/winex11.drv/mouse.c#l1... the code was never written be executed from a different thread/process, but that is what the commit enabled. The desktop thread will unset clipping again, which is what causes the broken mouse input. As multiple threads are involved there is _very_ small chance that it will still work, which is probably also why it is more or less difficult to reproduce with various apps and why some people don't have any issues. I've wrtten a patch to fix this regression, without reverting Henri's original idea: https://github.com/wine-compholio/wine-staging/blob/master/patches/server-Cl... Béla already tested it successfully with various games (thanks!), but in order to submit it, it would be nice if someone experienced with this particular area could take a look, and confirm that this is the proper way to solve it. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=33479 haarp <liquitsnake(a)gmx.net> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |liquitsnake(a)gmx.net --- Comment #46 from haarp <liquitsnake(a)gmx.net> --- *** Bug 34389 has been marked as a duplicate of this bug. *** -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=33479 --- Comment #47 from haarp <liquitsnake(a)gmx.net> --- (In reply to Sebastian Lackner from comment #45) I can confirm that your patch fixes the issue in the Crysis series of games aswell! -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=33479 paulo <i30817(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |i30817(a)gmail.com --- Comment #48 from paulo <i30817(a)gmail.com> --- Why isn't the patch merged if it fixes everything? -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=33479 Axper Jan <tdsbug(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC|tdsbug(a)gmail.com | -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=33479 --- Comment #49 from Sebastian Lackner <sebastian(a)fds-team.de> --- (In reply to haarp from comment #47)
(In reply to Sebastian Lackner from comment #45)
I can confirm that your patch fixes the issue in the Crysis series of games aswell!
Thanks for testing. (In reply to paulo from comment #48)
Why isn't the patch merged if it fixes everything?
As you can probably see the (hopefully) correct patch from comment #45 exists only since about a week. In the same comment I was asking other developers to take a look at it, without any answer so far. Did you take a look? I have submitted it for review now without waiting for further comments, although I am not really sure if this is the best solution to solve it. Alternative solutions would be to filter messages on the user side (user32 or winex11) instead of the wineserver. It would also be possible to add back a desktop check to winex11, and I have no idea which solution is preferred by other developers. BTW: This bug is open for about a year now, the analysis and an experimental patch is known for about a week. Don't you think you should be a bit more patient ...? ;) It seems to be a quite common misunderstanding in the user community about how wine development works. Patches have to be reviewed, checked for correctness, ..., it is not sufficient that it fixes app/game X. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=33479 Julian Rüger <jr98(a)gmx.net> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |jr98(a)gmx.net -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=33479 Michael Stefaniuc <mstefani(a)redhat.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |mstefani(a)redhat.com Target Milestone|--- |1.8.0 -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=33479 Sebastian Lackner <sebastian(a)fds-team.de> changed: What |Removed |Added ---------------------------------------------------------------------------- Blocks| |38087 -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=33479 Béla Gyebrószki <gyebro69(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |gyebro69(a)gmail.com -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=33479 --- Comment #50 from Ryan Turner <zdbiohazard2(a)gmail.com> --- I've been running Guild Wars 2 with the comment #45 patch for about a week now, and it seems to work. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=33479 Olivier F. R. Dierick <o.dierick(a)piezo-forte.be> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |o.dierick(a)piezo-forte.be --- Comment #51 from Olivier F. R. Dierick <o.dierick(a)piezo-forte.be> --- I had the issue in Far Cry 3 with Matrox triplehead2go (3840x1024). I could only turn ~400° degrees on default mouse sensitivity. I confirm that the patch from comment 45 fix the issue for me on current git Wine (1.7.37-98). -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=33479 Пися <zhopopes(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |zhopopes(a)gmail.com -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=33479 John E <john.ettedgui(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |john.ettedgui(a)gmail.com --- Comment #52 from John E <john.ettedgui(a)gmail.com> --- (In reply to Sebastian Lackner from comment #45)
I've wrtten a patch to fix this regression, without reverting Henri's original idea: https://github.com/wine-compholio/wine-staging/blob/master/patches/server- ClipCursor/0001-server-Only-send-WM_WINE_CLIPCURSOR-for-forced-clip-.patch
The patch also works with Batman Arkham City. Thank you! -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=33479 --- Comment #53 from Luis Alvarado <luisalvaradox(a)gmail.com> --- Finished testing Batman Arkham Assylum (Probably also the other Batman Arkham versions). I can only turn in certain amount. Can't do a 360 degree turn and even keep on turning how much I want. I can do something between 90 degrees to 180 degrees. I also tested Hitman Blood Money and Hitman Absolution, although it does not happen so often, it does happen and the only way to fix it is going out of the game. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=33479 narri <xqwerty123(a)luukku.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |xqwerty123(a)luukku.com --- Comment #54 from narri <xqwerty123(a)luukku.com> --- Yes but this was without the patch? Right? -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=33479 Paul Bredbury <brebs(a)sent.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |brebs(a)sent.com -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=33479 Mickael <mickael1111(a)outlook.fr> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |mickael1111(a)outlook.fr -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=33479 Ken Sharp <imwellcushtymelike(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |hernejj(a)gmail.com --- Comment #55 from Ken Sharp <imwellcushtymelike(a)gmail.com> --- *** Bug 36727 has been marked as a duplicate of this bug. *** -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=33479 n8bk <n8bk13(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |n8bk13(a)gmail.com --- Comment #56 from n8bk <n8bk13(a)gmail.com> --- The patch seems to solve problems with Tomb Raider and Rome: Total War (in R:TW it was not possible to move cursor over command panel in the battle view in high resolutions). -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=33479 Adrian Kalla <adrian.kalla(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |adrian.kalla(a)gmail.com -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=33479 Michael Müller <michael(a)fds-team.de> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |STAGED CC| |michael(a)fds-team.de Staged patchset| |https://github.com/wine-com | |pholio/wine-staging/tree/ma | |ster/patches/server-ClipCur | |sor -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=33479 liberato <liberoslv(a)hotmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |liberoslv(a)hotmail.com -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=33479 Sebastian Lackner <sebastian(a)fds-team.de> changed: What |Removed |Added ---------------------------------------------------------------------------- Fixed by SHA1| |55c4a108d7e695bb09f5b909fca | |45784737e188f Status|STAGED |RESOLVED Resolution|--- |FIXED --- Comment #57 from Sebastian Lackner <sebastian(a)fds-team.de> --- A patch to fix this bug was accepted in http://source.winehq.org/git/wine.git/commit/55c4a108d7e695bb09f5b909fca4578..., please retest. If it still doesn't work for some games, please note that at least one additional regression (bug 38087) was introduced in the meantime, which also affects cursor clip handling. If there are any other remaining issues, please open a new bug report for it (and add me as CC). -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=33479 --- Comment #58 from mrdeathjr28(a)yahoo.es --- (In reply to Sebastian Lackner from comment #57)
A patch to fix this bug was accepted in http://source.winehq.org/git/wine.git/commit/ 55c4a108d7e695bb09f5b909fca45784737e188f, please retest.
If it still doesn't work for some games, please note that at least one additional regression (bug 38087) was introduced in the meantime, which also affects cursor clip handling. If there are any other remaining issues, please open a new bug report for it (and add me as CC).
thanks for patch for now test some games and fix input problem in fear 3, batman arkham asylum, legend of korra, lili child of geos, scarface the world is yours, risen 1 and maybe others more later upload results -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=33479 --- Comment #59 from mrdeathjr28(a)yahoo.es --- This is video gameplay with fear 3 with git System Specs Nvidia Drivers 358.09 Linux Mint 17.2 Raffaela XFCE Edition 64Bit - Kernel 4.0.0-040000-generic (ubuntu mainline) CPU: INTEL Pentium G3258 (Haswell 22nm) 4.1Ghz + Artic Cooling Alpine 11 Plus MEM: 8GB DDR3 1333 (2x4) Patriot value (dual channel: 21.3 gb/s) GPU: Zotac Nvidia Geforce GT630 (GK208 28nm: 384 Shaders / 8 ROPS) Zone Edition Passive Cooling 2GB DDR3 1800Mhz 64Bit (14.4Gb/s) MAINBOARD: MSI H81M E33 Gameplay Video https://www.youtube.com/watch?v=yv9NZqeFi34 -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=33479 --- Comment #60 from Ken Thomases <ken(a)codeweavers.com> --- (In reply to mrdeathjr28 from comment #59)
This is video gameplay with fear 3 with git
This is not useful. Don't post videos showing gameplay unless a bug is specifically about a visual issue that can't be captured in a still image. First, we don't want to watch them. Second, we can't tell what you're doing with the mouse, so we can't know if what we're seeing shows a proper response to the mouse movement. Just report, in writing, if the bug is present or not. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=33479 --- Comment #61 from mrdeathjr28(a)yahoo.es --- (In reply to Ken Thomases from comment #60)
(In reply to mrdeathjr28 from comment #59)
This is video gameplay with fear 3 with git
This is not useful. Don't post videos showing gameplay unless a bug is specifically about a visual issue that can't be captured in a still image. First, we don't want to watch them. Second, we can't tell what you're doing with the mouse, so we can't know if what we're seeing shows a proper response to the mouse movement.
Just report, in writing, if the bug is present or not.
Main goal of gameplay video is test mouse movement in long time, before patch this game dont possible play in fullscreen mode for input problem -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=33479 --- Comment #62 from Alex <alexhultman(a)gmail.com> --- I think he's just trying to help. From watching the video it seems to be working very well. He does complete turns which wasn't possible before. I understand developers don't want to waste time determining the status from videos though. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=33479 --- Comment #63 from mrdeathjr28(a)yahoo.es --- (In reply to Alex from comment #62)
I think he's just trying to help. From watching the video it seems to be working very well. He does complete turns which wasn't possible before. I understand developers don't want to waste time determining the status from videos though.
As your said turn around is possible thanks to this patch and works at least in 1st episode of fear 3 Main objective of video is test mouse behaviour and how stable is in time (large test) In other titles seems works case ghostbusters the videogame (this title have mouse turn around problem), legend of korra (before appears patch this title needs mouseoverride registry entry configurated in forced still in windowed mode) and maybe others -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=33479 Alexandre Julliard <julliard(a)winehq.org> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED --- Comment #64 from Alexandre Julliard <julliard(a)winehq.org> --- Closing bugs fixed in 1.7.55. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=33479 Anastasius Focht <focht(a)gmx.net> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |felixhaedicke(a)web.de --- Comment #65 from Anastasius Focht <focht(a)gmx.net> --- *** Bug 33436 has been marked as a duplicate of this bug. *** -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=33479 Anton Vorobyov <phoenix(a)mail.ru> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |phoenix(a)mail.ru --- Comment #66 from Anton Vorobyov <phoenix(a)mail.ru> --- NaissanceE (https://appdb.winehq.org/objectManager.php?sClass=version&iId=30068) seems to be affected by similar issue as well. Tested on: wine-1.7.55 (from debian repos, wine-development package) wine-1.8 (from debian repos, wine package) In full screen mode mouse look seems to be confined - not always, but pretty often (say, every 30-300 seconds of gameplay). Tried both fullscreen mode and fullscreen virtual desktop, seems to be buggy in both. Windowed mode in virtual desktop is not affected by the issue. When i get confinement bug in fullscreen and switch to windowed and back - bug gets resolved for a while. Can someone tell me which logs should i collect and how do i tell if it's this issue or some other one? -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=33479 --- Comment #67 from Anton Vorobyov <phoenix(a)mail.ru> --- Forgot to mention that on top of clean wine environment i installed steam via winetricks and native dotnet40 (which is required to launch the game). -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=33479 --- Comment #68 from Anton Vorobyov <phoenix(a)mail.ru> --- Ok, i managed to reproduce it reliably. 1) Launch naissancee (steam and game itself in virtual desktop, else switching focus is kind of broken) 2) Enter game 3) Switch focus to any external window (eg skype message window) via alt-tab 4) Switch focus back via alt-tab 5) Try to look around Result: Mouse looking is confined within some boundaries. If you try look left/right you wouldn't be able to rotate view indefinitely. Workaround: Switch to windowed and back -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=33479 --- Comment #69 from Sebastian Lackner <sebastian(a)fds-team.de> --- If you experience a similar issue in Wine > 1.7.55, please open a new bug report for it. This collector bug is already closed since this specific issue is fixed for most games. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
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