[Bug 39820] New: Warhammer 40k: Kill Team (still) crashes immediately after launch
https://bugs.winehq.org/show_bug.cgi?id=39820 Bug ID: 39820 Summary: Warhammer 40k: Kill Team (still) crashes immediately after launch Product: Wine Version: 1.8 Hardware: x86 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d Assignee: wine-bugs(a)winehq.org Reporter: zentarim(a)rambler.ru Distribution: --- A bug https://bugs.winehq.org/show_bug.cgi?id=37200 It really looks fixed. But there was another problem (crash log in attachement). OS: Ubuntu 14.04.1 LTS, Trusty Tahr Wine: 1.8 Video: Gainward "9600GT Green Edition" This fragment looks suspicious: fixme:d3d:wined3d_get_format Can't find format WINED3DFMT_BC1_UNORM (0x62) in the format lookup table wine: Unhandled page fault on read access to 0x00000000 at address 0x7dbab752 (thread 0066), starting debugger... Similar fragment is observed here: https://bugs.winehq.org/show_bug.cgi?id=39754 Thanks in advance. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=39820 --- Comment #1 from Zentarim <zentarim(a)rambler.ru> --- Created attachment 53166 --> https://bugs.winehq.org/attachment.cgi?id=53166 Crash log -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=39820 Zentarim <zentarim(a)rambler.ru> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |zentarim(a)rambler.ru -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=39820 --- Comment #2 from Józef Kucia <joseph.kucia(a)gmail.com> --- Created attachment 53170 --> https://bugs.winehq.org/attachment.cgi?id=53170 Add BC1_UNORM format This patch should help but I expect you will get another crash with the patch. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=39820 Józef Kucia <joseph.kucia(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |NEW CC| |joseph.kucia(a)gmail.com Summary|Warhammer 40k: Kill Team |Warhammer 40k: Kill Team |(still) crashes immediately |needs BC1_UNORM |after launch | Ever confirmed|0 |1 --- Comment #3 from Józef Kucia <joseph.kucia(a)gmail.com> --- Confirming -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=39820 --- Comment #4 from Zentarim <zentarim(a)rambler.ru> --- (In reply to Józef Kucia from comment #3)
Confirming
This means that the patch does not work? -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=39820 Sergey Isakov <isakov-sl(a)bk.ru> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |isakov-sl(a)bk.ru --- Comment #5 from Sergey Isakov <isakov-sl(a)bk.ru> --- AFAIK BC1 format is the same as DXT1. It is not enough to add its description in table. There must be conversion function like in wine-staging. On the other hand wine-staging knows DXT1 but doesn't know BC1_UNORM. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=39820 super_man(a)post.com changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |super_man(a)post.com --- Comment #6 from super_man(a)post.com --- (In reply to Sergey Isakov from comment #5)
AFAIK BC1 format is the same as DXT1. It is not enough to add its description in table. There must be conversion function like in wine-staging. On the other hand wine-staging knows DXT1 but doesn't know BC1_UNORM.
Actually you might be right https://msdn.microsoft.com/en-us/library/windows/desktop/bb694531%28v=vs.85%... "Differences between Direct3D 9 and Direct3D 10: This format exists in both Direct3D 9 and 10. In Direct3D 9, the BC1 format is called D3DFMT_DXT1. In Direct3D 10, the BC1 format is represented by DXGI_FORMAT_BC1_UNORM or DXGI_FORMAT_BC1_UNORM_SRGB." -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=39820 --- Comment #7 from Józef Kucia <joseph.kucia(a)gmail.com> --- FWIW BC1_UNORM is now supported in wined3d. http://source.winehq.org/git/wine.git/commit/3e1120421011f9667b1b362341458f3... -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=39820 --- Comment #8 from Zentarim <zentarim(a)rambler.ru> --- Created attachment 53391 --> https://bugs.winehq.org/attachment.cgi?id=53391 Crash log fixme:d3d11:d3d10_device_GetFeatureLevel iface 0x2302a54 stub! fixme:d3d:wined3d_get_format Can't find format WINED3DFMT_R24G8_TYPELESS (0x47) in the format lookup table wine: Unhandled page fault on read access to 0x00000000 at address 0x7dba33f0 (thread 0062), starting debugger... -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=39820 --- Comment #9 from Zentarim <zentarim(a)rambler.ru> --- Now slightly different error in new version (wine 1.9.1)(In reply to Zentarim from comment #8)
Created attachment 53391 [details] Crash log
fixme:d3d11:d3d10_device_GetFeatureLevel iface 0x2302a54 stub! fixme:d3d:wined3d_get_format Can't find format WINED3DFMT_R24G8_TYPELESS (0x47) in the format lookup table wine: Unhandled page fault on read access to 0x00000000 at address 0x7dba33f0 (thread 0062), starting debugger...
Now slightly different error in new version (wine 1.9.1) -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=39820 Bruno Jesus <00cpxxx(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Fixed by SHA1| |3e1120421011f9667b1b3623414 | |58f3438baf0e0 Status|NEW |RESOLVED Resolution|--- |FIXED --- Comment #10 from Bruno Jesus <00cpxxx(a)gmail.com> --- (In reply to Zentarim from comment #9)
Now slightly different error in new version (wine 1.9.1)
Please open a new bug for that so we can keep one problem per bug. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=39820 Alexandre Julliard <julliard(a)winehq.org> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED --- Comment #11 from Alexandre Julliard <julliard(a)winehq.org> --- Closing bugs fixed in 1.9.2. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
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