[Bug 37481] New: Steam Legend of Grimrock 2: Game crashes quite often when trying to save
https://bugs.winehq.org/show_bug.cgi?id=37481 Bug ID: 37481 Summary: Steam Legend of Grimrock 2: Game crashes quite often when trying to save Product: Wine Version: 1.7.28 Hardware: x86 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs(a)winehq.org Reporter: uwe.klosa(a)gmail.com Distribution: --- Created attachment 49871 --> https://bugs.winehq.org/attachment.cgi?id=49871 STacktrace with page fault Legend of Grimrock 2 crashes every now and then when I try to save the game. The error seems to be connected to the x3audio. Sometime the game crashes with an error in the sound system, but without a readable crash report. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=37481 Anastasius Focht <focht(a)gmx.net> changed: What |Removed |Added ---------------------------------------------------------------------------- URL| |http://store.steampowered.c | |om/app/251730/ CC| |focht(a)gmx.net Summary|Steam Legend of Grimrock 2: |Legend of Grimrock 2 |Game crashes quite often |(Steam): Game crashes quite |when trying to save |often when trying to save --- Comment #1 from Anastasius Focht <focht(a)gmx.net> --- Hello Uwe, the backtrace shows you have several native overrides set. You need to state *all* deviations from 'pure' Wine (winetricks recipes or "manual" tweaks) otherwise it's a waste of time to investigate bugs. First, the game suffers from: --- snip --- $ wine ./grimrock2.exe err:module:import_dll Library X3DAudio1_7.dll (which is needed by L"C:\\Program Files\\Legend of Grimrock 2\\grimrock2.exe") not found err:module:LdrInitializeThunk Main exe initialization for L"C:\\Program Files\\Legend of Grimrock 2\\grimrock2.exe" failed, status c0000135 --- snip --- This is bug 36844 -> 'X3DAudio1_7.dll' ('winetricks -q xact') Another one: --- snip --- $ WINEDEBUG=+msgbox wine ./grimrock2.exe ... err:ole:CoGetClassObject no class object {5a508685-a254-4fba-9b82-9a24b00306af} could be created for context 0x1 err:ole:CoGetClassObject class {5a508685-a254-4fba-9b82-9a24b00306af} not registered err:ole:CoGetClassObject no class object {5a508685-a254-4fba-9b82-9a24b00306af} could be created for context 0x1 trace:msgbox:MSGBOX_OnInit L"The following error occurred while starting up the game:\nXAudio2 error in XAudio2Create\n\nPlease check that your computer meets the minimum system requirements and that your graphics card and sound card drivers are up to date." ... --- snip --- This is bug 26808 -> 'XAudio2_7.dll ' -> XAudio2 '{5a508685-a254-4fba-9b82-9a24b00306af}' Can be worked around by using 'winetricks -q --force xact_jun2010' After fixing that, there is a crash on startup: --- snip --- ... fixme:d3dx:D3DXLoadSurfaceFromMemory Unhandled filter 0x5. fixme:d3dx:D3DXLoadSurfaceFromMemory Unhandled filter 0x5. fixme:d3dx:D3DXLoadSurfaceFromMemory Unhandled filter 0x5. fixme:d3dx:D3DXLoadSurfaceFromMemory Unhandled filter 0x5. fixme:d3dx:D3DXLoadSurfaceFromMemory Unhandled filter 0x5. fixme:d3dx:D3DXLoadSurfaceFromMemory Unhandled filter 0x5. fixme:d3dx:D3DXLoadSurfaceFromMemory Unhandled filter 0x5. fixme:d3dx:D3DXLoadSurfaceFromMemory Unhandled filter 0x5. fixme:d3dcompiler:make_assignment Check for casts in the lhs. err:d3dcompiler:compile_shader HLSL shader parsing failed. fixme:win:EnumDisplayDevicesW ((null),0,0x33f1b0,0x00000000), stub! Auto-detected resolution: 1152 x 864 wine: Unhandled page fault on read access to 0x7c6a7752 at address 0x7c6a7752 (thread 0038), starting debugger... --- snip --- This can be worked around using 'winetricks -q d3dcompiler_43' Besides that no further overrides are needed. 'savegame' functionality works fine here. $ wine --version wine-1.7.30 Regards -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=37481 --- Comment #2 from Uwe Klosa <uwe.klosa(a)gmail.com> --- Hello Anastasius, thank you for looking into it. I will bear in mind for the next time to mention all deviations from the pure Wine. I did an install with winetrick steam that also installed xact and xact_jun2010. I didn't know about d3dcompiler_43. The game is otherwise running great and there are times when the savegame does not crash at all. From the Grimrock forum I know that I'm not the only one who has this problem. I will try a newer version of Wine. Thanks once again. Uwe -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=37481 Béla Gyebrószki <gyebro69(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |gyebro69(a)gmail.com --- Comment #3 from Béla Gyebrószki <gyebro69(a)gmail.com> --- I tried to reproduce this bug with the GOG version of LoG II v2.1.18, but saving the game always worked for me. Tested with Wine 1.7.28 and 1.7.38. Native d3dcompiler_43 and xact_jun2010 are installed. Is this still an issue in 1.7.38 (or newer)? Fedora 21 Nvidia binary drivers 340.76 -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=37481 super_man(a)post.com changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |super_man(a)post.com, | |uwe.klosa(a)gmail.com -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=37481 winetest(a)luukku.com changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |winetest(a)luukku.com -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=37481 fjfrackiewicz(a)gmail.com changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |fjfrackiewicz(a)gmail.com --- Comment #4 from fjfrackiewicz(a)gmail.com --- (In reply to Béla Gyebrószki from comment #3)
I tried to reproduce this bug with the GOG version of LoG II v2.1.18, but saving the game always worked for me. Tested with Wine 1.7.28 and 1.7.38. Native d3dcompiler_43 and xact_jun2010 are installed.
Is this still an issue in 1.7.38 (or newer)?
Fedora 21 Nvidia binary drivers 340.76
It wasn't an issue in Wine 1.9.5 as I was testing the game for this bug https://bugs.winehq.org/show_bug.cgi?id=40261 and I could save just fine in Wine 1.9.5 so it shouldn't be an issue now... -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=37481 Ken Sharp <imwellcushtymelike(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Resolution|--- |FIXED Status|UNCONFIRMED |RESOLVED --- Comment #5 from Ken Sharp <imwellcushtymelike(a)gmail.com> --- Fixed seven years ago -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=37481 Zeb Figura <z.figura12(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED Resolution|FIXED |WORKSFORME CC| |z.figura12(a)gmail.com --- Comment #6 from Zeb Figura <z.figura12(a)gmail.com> --- Calling this WORKSFORME, since even at the time of reporting it wasn't reproducible. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
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