[Bug 55234] New: Star Citizen fails to start when using apitrace
https://bugs.winehq.org/show_bug.cgi?id=55234 Bug ID: 55234 Summary: Star Citizen fails to start when using apitrace Product: Wine Version: 8.11 Hardware: x86-64 OS: Linux Status: NEW Severity: normal Priority: P2 Component: d3d Assignee: wine-bugs(a)winehq.org Reporter: o.dierick(a)piezo-forte.be Distribution: --- Created attachment 74838 --> https://bugs.winehq.org/attachment.cgi?id=74838 +d3d,+d3d11,+dxgi,+loaddll,+msgbox,+process,+seh,+tid debug log wine 8.11 Hello, When launching Star Citizen with active apitrace (windows version), the game crashes and shows an empty crash handler window & dialog. Pre-requisites are workarounds mentioned in bug 54010, needed for the RSI launcher & game to work at all. apitrace is working with this: - dxgi & d3d11 set to native,builtin for StarCitizen.exe & StarCitizen_Launcher.exe in winecfg; - dxgi.dll, dxgitrace.dll & d3d11.dll wrappers copied to the StarCitizen/LIVE & StarCitizen/LIVE/Bin64 directories; Yet, a StarCitizen.trace file is created by apitrace indicating that it's indeed active. When apitrace is not used, the game client can usually load. Sometimes it crashes but not like the issue (returns to the launcher; no crash window or dialog). A +d3d,+d3d11,+dxgi,+loaddll,+msgbox,+process,+seg,+tid debugging log is attached. Regards. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=55234 --- Comment #1 from Olivier F. R. Dierick <o.dierick(a)piezo-forte.be> --- Created attachment 74839 --> https://bugs.winehq.org/attachment.cgi?id=74839 Star Citizen failing startup apitrace Here is the apitrace that is generated during the startup until the crash. Note that the debugging log is 102MB uncompressed. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=55234 Fabian Maurer <dark.shadow4(a)web.de> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |dark.shadow4(a)web.de --- Comment #2 from Fabian Maurer <dark.shadow4(a)web.de> --- Just to make sure, on Windows running the game under apitrace works? -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=55234 --- Comment #3 from Olivier F. R. Dierick <o.dierick(a)piezo-forte.be> --- (In reply to Fabian Maurer from comment #2)
Just to make sure, on Windows running the game under apitrace works?
Hello, I won't be able to check that anytime soon. Regards. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=55234 --- Comment #4 from Fabian Maurer <dark.shadow4(a)web.de> --- Alright, I just wanted to make sure, since in my experience not all games play nice with apitrace to begin with. In that case there wouldn't be a Wine issue. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=55234 --- Comment #5 from Olivier F. R. Dierick <o.dierick(a)piezo-forte.be> --- Some people had success using apitrace on Star Citizen in 2019, but this was with DXVK and older version of apitrace/wine: https://github.com/doitsujin/dxvk/issues/1262 -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=55234 --- Comment #6 from Olivier F. R. Dierick <o.dierick(a)piezo-forte.be> --- Hello, It took me a few days but I finally managed to compile the Linux build of apitrace. The game also fails to start with it. The game client closes silently at approximately the same time as it would open the crash handler window with the windows version of apitrace. I guess you're right that the game doesn't play nice with apitrace. Regards. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
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