09 Oct '06
1
0
09 Oct '06
1
0
09 Oct '06
1
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Nick Burns : winegcc: __stdcall__ and __cdecl__ defined safely for Mac OSX.
by Alexandre Julliard 09 Oct '06
by Alexandre Julliard 09 Oct '06
09 Oct '06
1
0
Ivan Gyurdiev : wined3d: Make the shader mode selections per device.
by Alexandre Julliard 09 Oct '06
by Alexandre Julliard 09 Oct '06
09 Oct '06
1
0
09 Oct '06
1
0
09 Oct '06
1
0
Nick Burns : msvcrt/process.h: __stdcall__ defined safely for Mac OSX.
by Alexandre Julliard 09 Oct '06
by Alexandre Julliard 09 Oct '06
09 Oct '06
1
0
09 Oct '06
1
0
Ivan Gyurdiev : d3d9/tests: Add init/teardown handlers for state tests.
by Alexandre Julliard 09 Oct '06
by Alexandre Julliard 09 Oct '06
09 Oct '06
1
0