Jacek Caban : wininet: Use proc instead of enum in INTERNETOPENURLW request .
by Alexandre Julliard 26 Dec '06
by Alexandre Julliard 26 Dec '06
26 Dec '06
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Jacek Caban : wininet: Use proc instead of enum in INTERNETREADFILEEXA request.
by Alexandre Julliard 26 Dec '06
by Alexandre Julliard 26 Dec '06
26 Dec '06
1
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Jacek Caban : wininet: Use proc instead of enum in FTPUTFILE request.
by Alexandre Julliard 26 Dec '06
by Alexandre Julliard 26 Dec '06
26 Dec '06
1
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Jacek Caban : wininet: Use proc instead of enum in HTTPSENDREQUESTW request .
by Alexandre Julliard 26 Dec '06
by Alexandre Julliard 26 Dec '06
26 Dec '06
1
0
26 Dec '06
1
0
26 Dec '06
1
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Jacek Caban : wininet: Use proc instead of enum in SENDCALLBACK request.
by Alexandre Julliard 26 Dec '06
by Alexandre Julliard 26 Dec '06
26 Dec '06
1
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Stefan Dösinger : wined3d: D3DRS_BLENDFACTOR should not influence glBlend(TRUE/FALSE).
by Alexandre Julliard 26 Dec '06
by Alexandre Julliard 26 Dec '06
26 Dec '06
1
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H. Verbeet : wined3d: Copy the depth buffer after all dirty states are applied.
by Alexandre Julliard 26 Dec '06
by Alexandre Julliard 26 Dec '06
26 Dec '06
1
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Stefan Dösinger : wined3d: Do not mark texture stages above MAX_TEXTURES dirty.
by Alexandre Julliard 26 Dec '06
by Alexandre Julliard 26 Dec '06
26 Dec '06
1
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