06 Dec '06
1
0
1
0
Markus Amsler : d3d: Callback infrastructure for implicit depth stencil surface destruction in IWineD3DDevice .
by Alexandre Julliard 06 Dec '06
by Alexandre Julliard 06 Dec '06
06 Dec '06
1
0
Markus Amsler : d3d: Callback infrastructure for implicit render target destruction in IWineD3DSwapChain .
by Alexandre Julliard 06 Dec '06
by Alexandre Julliard 06 Dec '06
06 Dec '06
1
0
Markus Amsler : d3d: Callback infrastructure for implicit volume destruction in IWineD3DVolumeTexture .
by Alexandre Julliard 06 Dec '06
by Alexandre Julliard 06 Dec '06
06 Dec '06
1
0
Markus Amsler : d3d: Callback infrastructure for implicit surface destruction in IWineD3DCubeTexture .
by Alexandre Julliard 06 Dec '06
by Alexandre Julliard 06 Dec '06
06 Dec '06
1
0
Stefan Dösinger : wine/list.h: Added list_move_head and list_move_tail.
by Alexandre Julliard 06 Dec '06
by Alexandre Julliard 06 Dec '06
06 Dec '06
1
0
Markus Amsler : d3d: Callback infrastructure for implicit surface destruction in IWineD3DTexture .
by Alexandre Julliard 06 Dec '06
by Alexandre Julliard 06 Dec '06
06 Dec '06
1
0
Francois Gouget : ole32: Convert dump_FORMATETC() into debugstr_formatetc() , a proper debug trace function.
by Alexandre Julliard 06 Dec '06
by Alexandre Julliard 06 Dec '06
06 Dec '06
1
0
Francois Gouget : ole32: Convert dump_user_flags() into debugstr_user_flags (), a proper debug trace function.
by Alexandre Julliard 06 Dec '06
by Alexandre Julliard 06 Dec '06
06 Dec '06
1
0