Ivan Gyurdiev : wined3d: Keep pshader and vshader constants in GLSL separate.
by Alexandre Julliard 13 Jun '06
by Alexandre Julliard 13 Jun '06
13 Jun '06
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Ivan Gyurdiev : wined3d: Improve Sampler support on 2.0 and 3.0 shaders.
by Alexandre Julliard 13 Jun '06
by Alexandre Julliard 13 Jun '06
13 Jun '06
1
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Ivan Gyurdiev : wined3d: Add support for shader model 3.0 I/O registers.
by Alexandre Julliard 13 Jun '06
by Alexandre Julliard 13 Jun '06
13 Jun '06
1
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1
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1
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1
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1
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Ivan Gyurdiev : wined3d: The namedArrays code path is dead (always FALSE).
by Alexandre Julliard 13 Jun '06
by Alexandre Julliard 13 Jun '06
13 Jun '06
1
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1
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Michael Stefaniuc : include: The visibility attribute is supported only by gcc >= 3.3.
by Alexandre Julliard 13 Jun '06
by Alexandre Julliard 13 Jun '06
13 Jun '06
1
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