Stefan Dösinger : wined3d: Do not keep internal references on index buffers.
by Alexandre Julliard 08 Jan '07
by Alexandre Julliard 08 Jan '07
08 Jan '07
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Stefan Dösinger : wined3d: Do not keep internal references on vertex buffers.
by Alexandre Julliard 08 Jan '07
by Alexandre Julliard 08 Jan '07
08 Jan '07
1
0
Stefan Dösinger : wined3d: Do not keep internal references on vertex shaders.
by Alexandre Julliard 08 Jan '07
by Alexandre Julliard 08 Jan '07
08 Jan '07
1
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Stefan Dösinger : wined3d: Do not keep internal references on pixel shaders.
by Alexandre Julliard 08 Jan '07
by Alexandre Julliard 08 Jan '07
08 Jan '07
1
0
Stefan Dösinger : wined3d: Do not keep internal references to the vertex declaration.
by Alexandre Julliard 08 Jan '07
by Alexandre Julliard 08 Jan '07
08 Jan '07
1
0
08 Jan '07
1
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Stefan Dösinger : wined3d: Move applying shader constants to the state table.
by Alexandre Julliard 08 Jan '07
by Alexandre Julliard 08 Jan '07
08 Jan '07
1
0
08 Jan '07
1
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Stefan Dösinger : wined3d: Do not activate vertex shaders needlessly.
by Alexandre Julliard 08 Jan '07
by Alexandre Julliard 08 Jan '07
08 Jan '07
1
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Stefan Dösinger : wined3d: Re-add the fixed function stream source trace.
by Alexandre Julliard 08 Jan '07
by Alexandre Julliard 08 Jan '07
08 Jan '07
1
0