09 Nov '07
1
0
Stefan Leichter : browseui: Print 64bit integers with wine_dbgstr_longlong.
by Alexandre Julliard 09 Nov '07
by Alexandre Julliard 09 Nov '07
09 Nov '07
1
0
Roderick Colenbrander : wined3d: Make sure SFLAG_LOCKED is set at the start of LockRect as various functions called from LockRect depend on it (e.g. LoadTexture if called from LoadLocation).
by Alexandre Julliard 09 Nov '07
by Alexandre Julliard 09 Nov '07
09 Nov '07
1
0
Stefan Dösinger : wined3d: Store the special uniforms' locations in the linked program.
by Alexandre Julliard 09 Nov '07
by Alexandre Julliard 09 Nov '07
09 Nov '07
1
0
09 Nov '07
1
0
Stefan Dösinger : wined3d: Load GLSL sampler uniforms at shader link time.
by Alexandre Julliard 09 Nov '07
by Alexandre Julliard 09 Nov '07
09 Nov '07
1
0
Stefan Dösinger : wined3d: Reinstall the projected texture disabling for generated coords.
by Alexandre Julliard 09 Nov '07
by Alexandre Julliard 09 Nov '07
09 Nov '07
1
0
09 Nov '07
1
0
Stefan Dösinger : wined3d: Implement a detection for the MacOS OpenGL implementation.
by Alexandre Julliard 09 Nov '07
by Alexandre Julliard 09 Nov '07
09 Nov '07
1
0
Stefan Dösinger : wined3d: Fix for MacOS' es incomplete glsl uniform truth.
by Alexandre Julliard 09 Nov '07
by Alexandre Julliard 09 Nov '07
09 Nov '07
1
0