Stefan Dösinger : d3d8: Set WINED3DPRESENT_PARAMETERS. MultiSampleQuality to a valid pointer.
by Alexandre Julliard 15 Feb '07
by Alexandre Julliard 15 Feb '07
15 Feb '07
1
0
Stefan Dösinger : wined3d: Read offscreen render targets upside down when blitting them to a texture.
by Alexandre Julliard 15 Feb '07
by Alexandre Julliard 15 Feb '07
15 Feb '07
1
0
15 Feb '07
1
0
Stefan Dösinger : 6/10: WineD3D: rsq and rcp instructions may need a default swizzle in arb.
by Alexandre Julliard 15 Feb '07
by Alexandre Julliard 15 Feb '07
15 Feb '07
1
0
1
0
Stefan Dösinger : ddraw: Handle mipmapped mag filters by ignoring the mipmap parameter.
by Alexandre Julliard 15 Feb '07
by Alexandre Julliard 15 Feb '07
15 Feb '07
1
0
Stefan Dösinger : wined3d: Restore the display mode when releasing a swapchain.
by Alexandre Julliard 15 Feb '07
by Alexandre Julliard 15 Feb '07
15 Feb '07
1
0
Stefan Dösinger : wined3d: Remove empty texture stage applying loop.
by Alexandre Julliard 15 Feb '07
by Alexandre Julliard 15 Feb '07
15 Feb '07
1
0
Stefan Dösinger : ddraw: Handle mipmapped TEXTUREMIN render states.
by Alexandre Julliard 15 Feb '07
by Alexandre Julliard 15 Feb '07
15 Feb '07
1
0
Stefan Dösinger : ddraw: Forward D3DRS_TEXTUREADDRESS* and D3DTSS_ADDRESS* to sampler states.
by Alexandre Julliard 15 Feb '07
by Alexandre Julliard 15 Feb '07
15 Feb '07
1
0