Andrew Talbot : comdlg32: Replace const pointer parameters with correct pointers to const.
by Alexandre Julliard 06 Mar '07
by Alexandre Julliard 06 Mar '07
06 Mar '07
1
0
Rob Shearman : ole32: Fix a use-after-free of the file moniker in the running object table tests .
by Alexandre Julliard 06 Mar '07
by Alexandre Julliard 06 Mar '07
06 Mar '07
1
0
Rob Shearman : ole32: Fix a failing CoUnmarshalInterface test on Windows.
by Alexandre Julliard 06 Mar '07
by Alexandre Julliard 06 Mar '07
06 Mar '07
1
0
Stefan Dösinger : wined3d: Clearing the depth stencil buffer fails without a depth stencil buffer.
by Alexandre Julliard 06 Mar '07
by Alexandre Julliard 06 Mar '07
06 Mar '07
1
0
Stefan Dösinger : wined3d: Disable depth stencil related states without a depth stencil buffer.
by Alexandre Julliard 06 Mar '07
by Alexandre Julliard 06 Mar '07
06 Mar '07
1
0
Stefan Dösinger : wined3d: Do not specify the viewport origin upside down when doing offscreen rendering .
by Alexandre Julliard 06 Mar '07
by Alexandre Julliard 06 Mar '07
06 Mar '07
1
0
Rob Shearman : server: A general solution for handling MAXIMUM_ALLOWED access right has been implemented so remove the workarounds .
by Alexandre Julliard 06 Mar '07
by Alexandre Julliard 06 Mar '07
06 Mar '07
1
0
Stefan Dösinger : wined3d: Use an aux buffer as blitting helper if available.
by Alexandre Julliard 06 Mar '07
by Alexandre Julliard 06 Mar '07
06 Mar '07
1
0
1
0
Stefan Dösinger : wined3d: Store the number of aux buffers in the gl limits structure.
by Alexandre Julliard 06 Mar '07
by Alexandre Julliard 06 Mar '07
06 Mar '07
1
0