Chris Robinson : quartz: Add a cleanup callback for parser filters to call on release.
by Alexandre Julliard 07 Apr '07
by Alexandre Julliard 07 Apr '07
07 Apr '07
1
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Chris Robinson : quartz: Make sure cached media samples are released for parser filters.
by Alexandre Julliard 07 Apr '07
by Alexandre Julliard 07 Apr '07
07 Apr '07
1
0
Stefan Dösinger : wined3d: Add Filtering to IWineD3DSurface::Blt and handle it.
by Alexandre Julliard 07 Apr '07
by Alexandre Julliard 07 Apr '07
07 Apr '07
1
0
Stefan Dösinger : wined3d: Set WINED3DCAPS3_ALPHA_FULLSCREEN_FLIP_OR_DISCARD caps3 cap.
by Alexandre Julliard 07 Apr '07
by Alexandre Julliard 07 Apr '07
07 Apr '07
1
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Alexandre Julliard : ntdll: Rely on the server to queue the final APC for asynchronous read/write.
by Alexandre Julliard 07 Apr '07
by Alexandre Julliard 07 Apr '07
07 Apr '07
1
0
Chris Robinson : quartz: Use more precise positioning information for the DSound filter' s reference clock.
by Alexandre Julliard 07 Apr '07
by Alexandre Julliard 07 Apr '07
07 Apr '07
1
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Chris Robinson : quartz: Add partial implementation of IReferenceClock for DSoundRenderer.
by Alexandre Julliard 07 Apr '07
by Alexandre Julliard 07 Apr '07
07 Apr '07
1
0
1
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Stefan Dösinger : wined3d: Add D3DDEVCAPS3_* to the wined3d caps header.
by Alexandre Julliard 07 Apr '07
by Alexandre Julliard 07 Apr '07
07 Apr '07
1
0
1
0