H. Verbeet : wined3d: Trace the VBO and stream number as well in drawPrimitiveTraceDataLocations .
by Alexandre Julliard 10 May '07
by Alexandre Julliard 10 May '07
10 May '07
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H. Verbeet : wined3d: Calling glDisableClientState() from loadVertexData() is redundant.
by Alexandre Julliard 10 May '07
by Alexandre Julliard 10 May '07
10 May '07
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H. Verbeet : wined3d: Split texture coordinate loading from loadVertexData( ).
by Alexandre Julliard 10 May '07
by Alexandre Julliard 10 May '07
10 May '07
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1
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H. Verbeet : wined3d: Unload vertex weight data in case of EXT_VERTEX_WEIGHTING as well.
by Alexandre Julliard 10 May '07
by Alexandre Julliard 10 May '07
10 May '07
1
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1
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1
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1
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