26 Jun '07
1
0
Michael Stefaniuc : winejack.drv: Fix missing unlock. Found by Smatch.
by Alexandre Julliard 26 Jun '07
by Alexandre Julliard 26 Jun '07
26 Jun '07
1
0
Michael Stefaniuc : gdi32: Multi-character character constants aren' t portable as their behaviour is compiler dependent according to the C standard . Found by sparse.
by Alexandre Julliard 26 Jun '07
by Alexandre Julliard 26 Jun '07
26 Jun '07
1
0
Michael Stefaniuc : ddraw: Fix missing unlock on an error path. Found by Smatch.
by Alexandre Julliard 26 Jun '07
by Alexandre Julliard 26 Jun '07
26 Jun '07
1
0
H. Verbeet : wined3d: Increase the sizes of texturing related arrays, in order to support vertex textures.
by Alexandre Julliard 26 Jun '07
by Alexandre Julliard 26 Jun '07
26 Jun '07
1
0
H. Verbeet : wined3d: Map vertex sampler numbers to the correct internal array indices for GetSamplerState and SetSamplerState .
by Alexandre Julliard 26 Jun '07
by Alexandre Julliard 26 Jun '07
26 Jun '07
1
0
H. Verbeet : wined3d: Map vertex sampler numbers to the correct internal array indices for GetTexture and SetTexture .
by Alexandre Julliard 26 Jun '07
by Alexandre Julliard 26 Jun '07
26 Jun '07
1
0
H. Verbeet : wined3d: Add max_vertex_samplers and max_combined_samplers to WineD3D_GL_Info.
by Alexandre Julliard 26 Jun '07
by Alexandre Julliard 26 Jun '07
26 Jun '07
1
0
26 Jun '07
1
0
H. Verbeet : wined3d: Rename max_samplers to max_fragment_samplers.
by Alexandre Julliard 26 Jun '07
by Alexandre Julliard 26 Jun '07
26 Jun '07
1
0