08 Jun '07
1
0
08 Jun '07
1
0
H. Verbeet : wined3d: Pass NULL for the stateBlock parameter to shader_get_registers_used() in IWineD3DVertexShaderImpl_SetFunction.
by Alexandre Julliard 08 Jun '07
by Alexandre Julliard 08 Jun '07
08 Jun '07
1
0
H. Verbeet : wined3d: For ps_2_0 and higher, call shader_get_registers_used () in IWineD3DPixelShaderImpl_SetFunction.
by Alexandre Julliard 08 Jun '07
by Alexandre Julliard 08 Jun '07
08 Jun '07
1
0
1
0
James Hawkins : msi: Use fetch_int to reduce code duplication and access to table data.
by Alexandre Julliard 08 Jun '07
by Alexandre Julliard 08 Jun '07
08 Jun '07
1
0
James Hawkins : msi: Reduce the amount of code that directly accesses table data.
by Alexandre Julliard 08 Jun '07
by Alexandre Julliard 08 Jun '07
08 Jun '07
1
0
James Hawkins : msi: Represent table data as bytes instead of shorts.
by Alexandre Julliard 08 Jun '07
by Alexandre Julliard 08 Jun '07
08 Jun '07
1
0
1
0
08 Jun '07
1
0