Stefan Dösinger : wined3d: Reset the shader state on shader_*_destroy.
by Alexandre Julliard 14 Jan '08
by Alexandre Julliard 14 Jan '08
14 Jan '08
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14 Jan '08
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14 Jan '08
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14 Jan '08
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14 Jan '08
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Stefan Dösinger : d3d9: Reject IDirect3DDevice9:: Reset with active default pool resources.
by Alexandre Julliard 14 Jan '08
by Alexandre Julliard 14 Jan '08
14 Jan '08
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14 Jan '08
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14 Jan '08
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14 Jan '08
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