Michael Stefaniuc : cmdlgtst: Use NULL instead of casting 0 to a pointer.
by Alexandre Julliard 28 Oct '08
by Alexandre Julliard 28 Oct '08
28 Oct '08
1
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Detlef Riekenberg : shdocvw/tests: Use the correct size for memset.
by Alexandre Julliard 28 Oct '08
by Alexandre Julliard 28 Oct '08
28 Oct '08
1
0
28 Oct '08
1
0
28 Oct '08
1
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Henri Verbeet : wined3d: Support some more texture types for GLSL depth blts.
by Alexandre Julliard 28 Oct '08
by Alexandre Julliard 28 Oct '08
28 Oct '08
1
0
28 Oct '08
1
0
Henri Verbeet : wined3d: Pass the texture type to the shader depth blt function.
by Alexandre Julliard 28 Oct '08
by Alexandre Julliard 28 Oct '08
28 Oct '08
1
0
1
0
1
0
1
0