12 Dec '08
1
0
12 Dec '08
1
0
Francois Gouget : ole32: Fix the STORAGE_dump_pps_entry() description.
by Alexandre Julliard 12 Dec '08
by Alexandre Julliard 12 Dec '08
12 Dec '08
1
0
Francois Gouget : shell32: Add a couple of spaces in the spec file.
by Alexandre Julliard 12 Dec '08
by Alexandre Julliard 12 Dec '08
12 Dec '08
1
0
12 Dec '08
1
0
12 Dec '08
1
0
Henri Verbeet : wined3d: Don' t leak memory on failure in allocate_shader_constants().
by Alexandre Julliard 12 Dec '08
by Alexandre Julliard 12 Dec '08
12 Dec '08
1
0
Henri Verbeet : wined3d: Get rid of the textureDimensions field in the state block.
by Alexandre Julliard 12 Dec '08
by Alexandre Julliard 12 Dec '08
12 Dec '08
1
0
Henri Verbeet : wined3d: Use a simpler way to calculate the number of texture levels.
by Alexandre Julliard 12 Dec '08
by Alexandre Julliard 12 Dec '08
12 Dec '08
1
0
Henri Verbeet : wined3d: Don' t reparse the entire shader just to update the sampler types.
by Alexandre Julliard 12 Dec '08
by Alexandre Julliard 12 Dec '08
12 Dec '08
1
0