Alexandre Julliard : widl: Use local functions where possible instead of STUB_FORWARDING_FUNCTION in stub vtables .
by Alexandre Julliard 08 Dec '08
by Alexandre Julliard 08 Dec '08
08 Dec '08
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Alexandre Julliard : server: Add functions for conversions between server object handles and pointer-style handles .
by Alexandre Julliard 08 Dec '08
by Alexandre Julliard 08 Dec '08
08 Dec '08
1
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Alexandre Julliard : server: Make object handles ints instead of pointers.
by Alexandre Julliard 08 Dec '08
by Alexandre Julliard 08 Dec '08
08 Dec '08
1
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Alexandre Julliard : kernel32/tests: Added some tests for behavior of 64-bit kernel handles.
by Alexandre Julliard 08 Dec '08
by Alexandre Julliard 08 Dec '08
08 Dec '08
1
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Alexandre Julliard : include: Fix the 64-bit value of magic handle constants.
by Alexandre Julliard 08 Dec '08
by Alexandre Julliard 08 Dec '08
08 Dec '08
1
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Henri Verbeet : wined3d: Return early from shader_trace_init() when a NULL pFunction is passed.
by Alexandre Julliard 08 Dec '08
by Alexandre Julliard 08 Dec '08
08 Dec '08
1
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Henri Verbeet : wined3d: Avoid disabling numbered arrays if we' re going to enable them afterwards anyway.
by Alexandre Julliard 08 Dec '08
by Alexandre Julliard 08 Dec '08
08 Dec '08
1
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Henri Verbeet : wined3d: Explicitly pass the shader version to shader_skip_unrecognized().
by Alexandre Julliard 08 Dec '08
by Alexandre Julliard 08 Dec '08
08 Dec '08
1
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Henri Verbeet : wined3d: Explicitly pass the shader version to shader_get_param().
by Alexandre Julliard 08 Dec '08
by Alexandre Julliard 08 Dec '08
08 Dec '08
1
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Henri Verbeet : wined3d: Load texture coordinates from the correct streams.
by Alexandre Julliard 08 Dec '08
by Alexandre Julliard 08 Dec '08
08 Dec '08
1
0