09 Apr '08
1
0
Stefan Dösinger : d3d9: Accept erros in the fvp->3. 0 pixel shader varying test.
by Alexandre Julliard 09 Apr '08
by Alexandre Julliard 09 Apr '08
09 Apr '08
1
0
Stefan Dösinger : d3d9: Some Windows drivers set undefined attributes to 0.0.
by Alexandre Julliard 09 Apr '08
by Alexandre Julliard 09 Apr '08
09 Apr '08
1
0
Stefan Dösinger : wined3d: Disable texture filtering on textures that do not support it.
by Alexandre Julliard 09 Apr '08
by Alexandre Julliard 09 Apr '08
09 Apr '08
1
0
Stefan Dösinger : wined3d: Make the mag filter lookup a separate array.
by Alexandre Julliard 09 Apr '08
by Alexandre Julliard 09 Apr '08
09 Apr '08
1
0
Stefan Dösinger : wined3d: Make the min mip lookup type a texture property.
by Alexandre Julliard 09 Apr '08
by Alexandre Julliard 09 Apr '08
09 Apr '08
1
0
Michael Stefaniuc : quartz: Add missing lock releases on some code paths ( Smatch).
by Alexandre Julliard 09 Apr '08
by Alexandre Julliard 09 Apr '08
09 Apr '08
1
0
Stefan Dösinger : wined3d: Store the number of aux buffers in the context.
by Alexandre Julliard 09 Apr '08
by Alexandre Julliard 09 Apr '08
09 Apr '08
1
0
Stefan Dösinger : wined3d: Report D3DUSAGE_QUERY_WRAPANDMIP support.
by Alexandre Julliard 09 Apr '08
by Alexandre Julliard 09 Apr '08
09 Apr '08
1
0
09 Apr '08
1
0