Jens Albretsen : ddraw: IDirect3DTextureImpl_Load failed when texture was loading onto itself.
by Alexandre Julliard 28 May '08
by Alexandre Julliard 28 May '08
28 May '08
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Alexandre Julliard : winex11: Change the pixel format initialisation to make sure it happens under the X11 lock .
by Alexandre Julliard 28 May '08
by Alexandre Julliard 28 May '08
28 May '08
1
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Alexandre Julliard : winex11: Make sure that all glX functions are called under the X11 lock.
by Alexandre Julliard 28 May '08
by Alexandre Julliard 28 May '08
28 May '08
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Alexandre Julliard : winex11: Add support for performing GL calls on a top-level window DC.
by Alexandre Julliard 28 May '08
by Alexandre Julliard 28 May '08
28 May '08
1
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Alexandre Julliard : opengl32/tests: Add a couple of test cases for pixel format handle on window DCs.
by Alexandre Julliard 28 May '08
by Alexandre Julliard 28 May '08
28 May '08
1
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28 May '08
1
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28 May '08
1
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