H. Verbeet : wined3d: Use CTXUSAGE_RESOURCELOAD for ActivateContext() in color_fill_fbo().
by Alexandre Julliard 04 Aug '08
by Alexandre Julliard 04 Aug '08
04 Aug '08
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Piotr Caban : msxml3: Add NULL pointers check in getLocalName, getQName and getValue.
by Alexandre Julliard 04 Aug '08
by Alexandre Julliard 04 Aug '08
04 Aug '08
1
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04 Aug '08
1
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Stefan Dösinger : wined3d: Always load glFinish and glFlush from opengl32.dll.
by Alexandre Julliard 04 Aug '08
by Alexandre Julliard 04 Aug '08
04 Aug '08
1
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Stefan Dösinger : d3d9: Skip gracefully if A16R16G16B16 is not supported.
by Alexandre Julliard 04 Aug '08
by Alexandre Julliard 04 Aug '08
04 Aug '08
1
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1
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04 Aug '08
1
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Stefan Dösinger : wined3d: Only set D3D caps when GL was loaded successfully.
by Alexandre Julliard 04 Aug '08
by Alexandre Julliard 04 Aug '08
04 Aug '08
1
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1
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Stefan Dösinger : wined3d: Beware of the frontbuffer coordinate system difference.
by Alexandre Julliard 04 Aug '08
by Alexandre Julliard 04 Aug '08
04 Aug '08
1
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