Michael Stefaniuc : include: Use LONG in vfw.h for Win64 compatibility.
by Alexandre Julliard 12 Jan '09
by Alexandre Julliard 12 Jan '09
12 Jan '09
1
0
12 Jan '09
1
0
12 Jan '09
1
0
12 Jan '09
1
0
1
0
Michael Stefaniuc : crypt32/tests: Remove some superfluous pointer casts.
by Alexandre Julliard 12 Jan '09
by Alexandre Julliard 12 Jan '09
12 Jan '09
1
0
Stefan Dösinger : wined3d: Move fogdensity and fogcolor to the fragment pipeline.
by Alexandre Julliard 12 Jan '09
by Alexandre Julliard 12 Jan '09
12 Jan '09
1
0
Stefan Dösinger : wined3d: Remove the apply_pshader_fog state handler.
by Alexandre Julliard 12 Jan '09
by Alexandre Julliard 12 Jan '09
12 Jan '09
1
0
12 Jan '09
1
0
Stefan Dösinger : wined3d: Avoid hooking non-fog glEnable/glDisable calls.
by Alexandre Julliard 12 Jan '09
by Alexandre Julliard 12 Jan '09
12 Jan '09
1
0