Henri Verbeet : ddraw/tests: Add tests for ddraw window proc handling.
by Alexandre Julliard 17 Dec '09
by Alexandre Julliard 17 Dec '09
17 Dec '09
1
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Henri Verbeet : wined3d: Change an ERR to a TRACE in IWineD3DEventQueryImpl_GetData().
by Alexandre Julliard 17 Dec '09
by Alexandre Julliard 17 Dec '09
17 Dec '09
1
0
Henri Verbeet : wined3d: Change an ERR to a WARN in IWineD3DVolumeImpl_UnlockBox().
by Alexandre Julliard 17 Dec '09
by Alexandre Julliard 17 Dec '09
17 Dec '09
1
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Henri Verbeet : wined3d: Cleanup IWineD3DDeviceImpl_GetBackBuffer().
by Alexandre Julliard 17 Dec '09
by Alexandre Julliard 17 Dec '09
17 Dec '09
1
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17 Dec '09
1
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Alexandre Julliard : user32/tests: Always reset events when starting a WaitForInputIdle test.
by Alexandre Julliard 17 Dec '09
by Alexandre Julliard 17 Dec '09
17 Dec '09
1
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Alexandre Julliard : server: Don' t set the idle event when a queue is destroyed, instead return success in WaitForInputIdle on process exit.
by Alexandre Julliard 17 Dec '09
by Alexandre Julliard 17 Dec '09
17 Dec '09
1
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Alexandre Julliard : server: Don' t reset the idle event when the client stops waiting.
by Alexandre Julliard 17 Dec '09
by Alexandre Julliard 17 Dec '09
17 Dec '09
1
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Alexandre Julliard : server: Any thread can set the idle event, don' t treat the first one differently.
by Alexandre Julliard 17 Dec '09
by Alexandre Julliard 17 Dec '09
17 Dec '09
1
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Alexandre Julliard : server: Don' t set the idle event when waiting for a message reply.
by Alexandre Julliard 17 Dec '09
by Alexandre Julliard 17 Dec '09
17 Dec '09
1
0