Stefan Dösinger : wined3d: Use GL_COLOR_ATTACHMENT0 as offscreen buffer with FBOs.
by Alexandre Julliard 07 Dec '09
by Alexandre Julliard 07 Dec '09
07 Dec '09
1
0
Stefan Dösinger : wined3d: Infrastructure to render swapchains to a FBO.
by Alexandre Julliard 07 Dec '09
by Alexandre Julliard 07 Dec '09
07 Dec '09
1
0
Stefan Dösinger : wined3d: Render to a FBO if the window size is changed.
by Alexandre Julliard 07 Dec '09
by Alexandre Julliard 07 Dec '09
07 Dec '09
1
0
Stefan Dösinger : Render to fbo when the size mismatches at creation time.
by Alexandre Julliard 07 Dec '09
by Alexandre Julliard 07 Dec '09
07 Dec '09
1
0
Henri Verbeet : d3d8: Fix GetDevice() for surfaces that are part of a texture.
by Alexandre Julliard 07 Dec '09
by Alexandre Julliard 07 Dec '09
07 Dec '09
1
0
Henri Verbeet : d3d9: Fix GetDevice() for surfaces that are part of a texture.
by Alexandre Julliard 07 Dec '09
by Alexandre Julliard 07 Dec '09
07 Dec '09
1
0
Henri Verbeet : dxgi: Add a separate function for surface initialization.
by Alexandre Julliard 07 Dec '09
by Alexandre Julliard 07 Dec '09
07 Dec '09
1
0
07 Dec '09
1
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Marcus Meissner : reg: Fixed 2 functionality bugs in REG DELETE (Coverity).
by Alexandre Julliard 07 Dec '09
by Alexandre Julliard 07 Dec '09
07 Dec '09
1
0
Hans Leidekker : wininet: Cleanup any existing cache file before creating a new one.
by Alexandre Julliard 07 Dec '09
by Alexandre Julliard 07 Dec '09
07 Dec '09
1
0