1
0
Hans Leidekker : msi: Allocate token information buffer dynamically.
by Alexandre Julliard 27 Mar '09
by Alexandre Julliard 27 Mar '09
27 Mar '09
1
0
Henri Verbeet : wined3d: Use separate structures for ddraw style strided data and wined3d' s internal stream info.
by Alexandre Julliard 27 Mar '09
by Alexandre Julliard 27 Mar '09
27 Mar '09
1
0
Henri Verbeet : wined3d: Remove IWineD3DVertexDeclarationImpl_GetDeclaration().
by Alexandre Julliard 27 Mar '09
by Alexandre Julliard 27 Mar '09
27 Mar '09
1
0
Henri Verbeet : wined3d: Remove IWineD3DVertexDeclaration_SetDeclaration() from the public interface.
by Alexandre Julliard 27 Mar '09
by Alexandre Julliard 27 Mar '09
27 Mar '09
1
0
Henri Verbeet : wined3d: Separate the internal representation of vertex declaration elements from the struct used to create it .
by Alexandre Julliard 27 Mar '09
by Alexandre Julliard 27 Mar '09
27 Mar '09
1
0
Henri Verbeet : wined3d: Don' t create an END element for wined3d vertex declarations.
by Alexandre Julliard 27 Mar '09
by Alexandre Julliard 27 Mar '09
27 Mar '09
1
0
27 Mar '09
1
0
Rein Klazes : user32/tests: Show that a submenu is still functional after calling DestroyMenu().
by Alexandre Julliard 27 Mar '09
by Alexandre Julliard 27 Mar '09
27 Mar '09
1
0
27 Mar '09
1
0