Henri Verbeet : wined3d: Explicitly pass the texUnitMap to shader_glsl_load_vsamplers() and shader_glsl_load_psamplers().
by Alexandre Julliard 12 Mar '09
by Alexandre Julliard 12 Mar '09
12 Mar '09
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Henri Verbeet : wined3d: Store a pointer to the format description in the resource.
by Alexandre Julliard 12 Mar '09
by Alexandre Julliard 12 Mar '09
12 Mar '09
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Henri Verbeet : wined3d: Get rid of some calls to getFormatDescEntry().
by Alexandre Julliard 12 Mar '09
by Alexandre Julliard 12 Mar '09
12 Mar '09
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Michael Stefaniuc : mshtml: Change long to LONG in mshtml.idl ( HTML*Element stuff).
by Alexandre Julliard 12 Mar '09
by Alexandre Julliard 12 Mar '09
12 Mar '09
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Michael Stefaniuc : mshtml: Change long to LONG in mshtml.idl ( remaining stuff).
by Alexandre Julliard 12 Mar '09
by Alexandre Julliard 12 Mar '09
12 Mar '09
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Dylan Smith : winhlp32: Links are clicked on WM_LBUTTONDOWN not WM_LBUTTONUP.
by Alexandre Julliard 12 Mar '09
by Alexandre Julliard 12 Mar '09
12 Mar '09
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12 Mar '09
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Alexandre Julliard : rpcrt4: Use RpcMsg-> Buffer instead of BufferStart since the latter isn't always set.
by Alexandre Julliard 12 Mar '09
by Alexandre Julliard 12 Mar '09
12 Mar '09
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