10 Mar '09
1
0
10 Mar '09
1
0
Henri Verbeet : d3d8: Make the shader handle table a bit more generic.
by Alexandre Julliard 10 Mar '09
by Alexandre Julliard 10 Mar '09
10 Mar '09
1
0
1
0
Henri Verbeet : wined3d: Don't call shader_glsl_append_dst() from shader_glsl_texldl().
by Alexandre Julliard 10 Mar '09
by Alexandre Julliard 10 Mar '09
10 Mar '09
1
0
10 Mar '09
1
0
1
0
Michael Stefaniuc : msxml3: Change the remaining long variables to LONG.
by Alexandre Julliard 10 Mar '09
by Alexandre Julliard 10 Mar '09
10 Mar '09
1
0
Paul Vriens : wininet/tests: Skip tests if functions are not implemented.
by Alexandre Julliard 10 Mar '09
by Alexandre Julliard 10 Mar '09
10 Mar '09
1
0
Michael Stefaniuc : msxml3: Change long to LONG in msxml2.idl and xmldom. idl.
by Alexandre Julliard 10 Mar '09
by Alexandre Julliard 10 Mar '09
10 Mar '09
1
0